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Advanced [show]


Theodoric Cornish, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in a clean violet cloak covering his clean studded leather. His blonde hair is knotted and matted. His eyes are a pleasant brown.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Theodoric hails from a village terrorized by drow. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has recently gotten a pet goose that steals things from people.

Motivation: Revenge; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Insane. Bonds: Criminal record, Enemies, Military. Occupation: Roofer

Voice: Aggressive tone

Attributes [hide]

Theodoric Cornish, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)10 (+0) 14 (+2)18 (+4)
Skills Deception +6, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 100 gp. Coral (50 gp). 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Kyle Bradly, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He sports green clothing, slightly heavier than average wear. He is an epitome of beauty. His black hair is cut short with large spiked bangs in the front. His green eyes peer out from beneath his top green hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Kyle and his spouse have recently divorced.

Motivation: He is wracked by social anxiety; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Fearful, Disease. Bonds: Attractive. Occupation: Bather

Voice: Old Prospector

Attributes [hide]

Kyle Bradly, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2800 sp.


Social Check DCs


Everard Copeland, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is unkempt and raggedy. His fierce blue eyes like to dwell on things.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A powerful necromancer made him what he is. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying brother.

Motivation: Wants to have a good time and be beloved.

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Roofer

Voice: Spits and sputters

Attributes [hide]

Everard Copeland, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)5 (-3) 10 (+0)12 (+1)
Skills Deception +3, Investigation -1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2700 sp.


Social Check DCs


Adelard Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a rose on it. His chestnut hair is heavily combed to the right. He tend to wears goggles to shield his eyes.

Personality: Eccentric and domineering, Adelard will drive conversation. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Adelard was born the youngest of three triplets. He was an apprentice working in his father's forge. Due to his spouse's obsession with being a Scribe they were divorced and he won custody of their son. He worked as a Mason, and he later adopted a second son.

Motivation: Expand his business.

Ideals: Extrovert. Bonds: Job, Family. Occupation: Mason

Voice: Mousy voice

Attributes [hide]

Adelard Ramsey, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)14 (+2) 10 (+0)7 (-2)
Skills Arcana +4, Performance +0
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gomory Carlisle, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He has a long red beard with little hanging trinkets. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Gomory embodies much of what other species detest in the Humans. He is a bit of a xeno-phobe, disliking non-Humans.

History: He got into the Fisher business at a young age. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has drifted from career to career and currently works as a Fisher.

Motivation: Obtaining odd cultural Human artifacts is his passion; and human compassion

Flaws: Antagonistic, Racist. Bonds: Job, Family, Adventurer. Occupation: Fisher

Voice: Excited and jittery

Attributes [hide]

Gomory Carlisle, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Athletics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 20000 cp.


Social Check DCs

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