William Garfield, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination, and carries kukris. He has moderate length golden hair. He wears crescent spectacles with a black brim.
Personality: He will rave to anyone who will listen. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help
Ideals: Fighting, Impeccable. Flaws: Insane. Bonds: Immigrant, Criminal record. Occupation: Roofer
Voice: Dutch accent
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 600 gp. Silver pearl (120 gp). Freshwater pearl (12 gp). Carnelian (30 gp). Chrysoberyl (120 gp). 1 Minor magic item.
Patrick Southey, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is renowned for his bright red suits and hats. He has shaved his head bald. His fierce amber eyes like to dwell on things.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Patrick was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A few years later when the west was not economically sound they moved to his current location. He became a Cartwright soon after.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he wants revenge against gnolls
Flaws: Depressed. Bonds: Immigrant, Family, Poor, Job, Enemies. Occupation: Cartwright
Voice: Italian accent
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 300 gp. Moonstone (20 gp).
Hugh Langdon, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy green suit. He carries with him a set of tridents, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His long black hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To get a good night's sleep; and an old rival family wants him found
Ideals: Fighting, Philantrophist. Flaws: Insomniac, Disease. Bonds: Attractive, Family. Occupation: Cook
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 13 (+1) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3
Possessions: Just what you see.
Lance Presley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears light armors faded through time and improper care. His silver hair is cut short. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is overprotective of those who hire his services. He is a great chef.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying brother.
Motivation: To clean up the streets; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Bonds: Attractive, Guardian, Religious. Occupation: Miller
Voice: Shortens vowels
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 17 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Ignan, Aquan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Trym Riley, Male Human [Permalink]
Personal [hide]
Description: Standing 5'6", this man wears a faded coat and loose pants complete with deerstalker hat. With a patchy brown beard and wild brown hair. His hazel eyes dart from person to person.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He's also a talented Masseuse, but doesn't like to broadcast it.
Motivation: To reunite with his old friends; and he has a rivalry with the church that dominates his actions
Ideals: Joker. Flaws: Fearful. Bonds: Religious, Job, Adventurer. Occupation: Actor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 15000 cp.
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