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NPC Generator

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Tim Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male usually wears his black robe and has his longbow always slung over his shoulder. He is tall, broad shouldered and powerfully built. He has wavy brown hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is able to fit into much smaller and tighter spaces than normal.

History: Tim was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a Knight soon after.

Motivation: He loathes his own lifestyle; and he's looking for his big break

Ideals: Philantrophist, Gifted. Flaws: Depressed. Bonds: Job, Adventurer. Occupation: Knight

Voice: Deep voice with rolling R's

Attributes [hide]

Tim Hayhurst, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 3 (-4)13 (+1) 14 (+2)13 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Justin Morley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and carries scythes. His silver hair has been sun bleached extensively. His violet eyes peer out from beneath his deerstalker black hat.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a ruthless business man, a trait he acquired from his father.

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Priest

Voice: Rhymes sentences (sorry)

Attributes [hide]

Justin Morley, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 18 (+4)13 (+1) 12 (+1)17 (+3)
Skills Medicine +3, Performance +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0

Possessions: 15000 cp. Pink pearl (60 gp). 1 Minor magic item.


Social Check DCs


Gilbert Blankley, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a lot of dark rich colors, with gold accents. His clothes are grease stained in places. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with finding treasure.

History: Gilbert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and he desires power and/or immortality

Bonds: Attractive, Poor, Immigrant, Religious, Adventurer. Occupation: Banker

Voice: Soft and melodious

Attributes [hide]

Gilbert Blankley, Male Human Fighter 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)14 (+2) 12 (+1)10 (+0)
Skills Deception +3, Insight +4
Senses Passive Perception 11
Languages Common, Abyssal, Orc
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 400 gp. Jade (50 gp). Sard (40 gp).


Social Check DCs


Percival Stapleton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears suspenders and brown workpants. His shirt is pastel, and he wears a heavy brown leather apron most of the time. He has a very tight haircut. His eyes, though not visible through his cowl, are blue.

Personality: His tongue was cut out and he uses sign language. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Percival grew up listening to his mother's many stories. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Adventurer, Immigrant. Occupation: Bellfounder

Voice: Jamaican accent

Attributes [hide]

Percival Stapleton, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)13 (+1) 16 (+3)14 (+2)
Skills Athletics +3, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +5

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Manfred Coombs, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants. He is muscular with a powerful set of arms. He wears his black hair up. His eyes are likewise green. His teeth are white and perfect.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and he feels kind of lost in life

Ideals: Entrepeneur. Flaws: Insomniac, Disease, Depressed. Bonds: Attractive, Family. Occupation: Fletcher

Voice: pre-pubescent

Attributes [hide]

Manfred Coombs, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)16 (+3) 15 (+2)13 (+1)
Skills Animal Handling +4, Stealth +6
Senses Passive Perception 12
Languages Common, Infernal, Sylvan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1800 sp. Rhodochrosite (13 gp). Blue quartz (13 gp). 1 Masterwork Common Melee.


Social Check DCs

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