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NPC Generator

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Advanced [show]


Hugh Benson, Male Human [Permalink]

Personal [hide]

Description: He wears a black Stetson hat and black clothes. His blonde hair is kept up in a ponytail inside a Stetson hat. He is very pretty but has cold, dead eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Born in the west to a Ruler, Hugh learned a great deal about his mother's area of expertise. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. He's also a talented Apothecary, but doesn't like to broadcast it.

Motivation: He is content; and he is currently in port desperately looking for someone to get him out

Flaws: Emotional, Mundane. Bonds: Attractive, Enemies, Job, Slave. Occupation: Ruler

Voice: Slow speaker

Attributes [hide]

Hugh Benson, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)11 (+0) 16 (+3)11 (+0)
Skills History +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 4000 cp. 3 Tanglefoot bags. 1 Holy water. 2 Antitoxin.


Social Check DCs


Nicholas Alston, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He is wearing the road beaten gear of a warrior, and his gloved hand is found clutching a crossbow. His hair is black and curly. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a pair of big game hunters, but was frequently ill as a child. Over the years he perfected his riding and shooting skills. He's since become an addict/alcoholic.

Motivation: His relatives are trying to arrange a marriage; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Disease, Addict. Bonds: Nature, Family. Occupation: Cook

Voice: Can't modulate volume

Attributes [hide]

Nicholas Alston, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Nature +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2800 sp.


Social Check DCs


Solomon Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses well, wearing tan shirts, loose pants, and blazers most of the time. His golden hair and beard is wavy and long. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is a Barkeep first and foremost. He believes firmly that knowledge should be universal. He can't help but pocket interesting objects he comes across

History: Born to a pair of adventurers, Solomon grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. In the meantime he has taken over work as a Barkeep and occasionally as a mercenary.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Bonds: Attractive, Job, Criminal record, Adventurer. Occupation: Barkeep

Voice: Boston accent

Attributes [hide]

Solomon Eastaughffe, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. Brown-green garnet (120 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Dustin Chatham, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair and beard is wavy and long. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Overbrimming with self-confidence, Dustin isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born on a small isolated farm. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Opinionated. Bonds: Rich, Nature, Job. Occupation: Spy

Voice: Smooth and feminine

Attributes [hide]

Dustin Chatham, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Sylvan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Aldous Winchester, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he usually wears his yellow robe and has his axe always slung over his shoulder. With a patchy brown beard and wild brown hair. His gray eyes are passionate and lively.

Personality: Cocky and sure of himself, he believes he is the best Ploughman born in the past three hundred years. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Aldous was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His family was turned out during the war. He and his family wandered south to less war torn lands. He has worked as a Ploughman like his father before him.

Motivation: He has passion for adventuring and risk; and balancing his hectic life and new ploughman responsibilities is difficult

Flaws: Ugly, PTSD. Bonds: Poor, Job, Adventurer. Occupation: Ploughman

Voice: Farmer accent

Attributes [hide]

Aldous Winchester, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +1, Nature +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +3

Possessions: 38000 sp. 1 Minor magic item.


Social Check DCs

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