Heward Blankley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fine chain shirt which he covers with grey colored cloaks and clothing. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He desires power and/or immortality; and an old rival family wants him found
Ideals: Impeccable. Flaws: Hedonist, Disease. Bonds: Adventurer, Family. Occupation: Performer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Solid gold idol (400 gp). Solid gold idol (400 gp).
Simon Stanford, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He usually wears his black robe and has his dagger always slung over his shoulder. Beneath his clothing is a huge mess of scar tissue. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: From birth he was tutored by a cruel and relentless mentor. He helped his mother out around the business and became quite the natural. He has worked as a Carter like his mother before him.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Justice. Flaws: Forgetful. Bonds: Slave, Mentor, Job. Occupation: Carter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 16 (+3) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Terran
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 300 gp. 1 Superior lock. 1 Hourglass.
Alexandre Cornish, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his long golden hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born several months after his father was called into army service. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Courier they were divorced and he won custody of their daughter. He worked as a Stylist, and he later adopted a second daughter.
Motivation: Marry his brother to traveling adventurers; and he uses money and sex appeal to get what he needs
Bonds: Attractive, Adventurer, Military, Family, Rich. Occupation: Stylist
Voice: Sensual and smooth
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 15 (+2) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 400 gp.
Peter Carlisle, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He tends to wear a large black jacket. With bright blonde hair and a scraggly beard. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to make almost anything out of random pieces of junk.
History: He got into the Butcher business at a young age. Through the years after Peter was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Peter's father didn't care for him much, and the feeling was mutual. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Someone believes him a fraud; and sabotage a competitor
Ideals: Gifted. Flaws: Antagonistic, Secretive. Bonds: Attractive, Job, Enemies. Occupation: Butcher
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 6 (-2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Heward Beckwith, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears professional attire. He wears a colorful flower in his red hair. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a great chef.
History: He was born in the east, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He was granted druidic powers by his dying brother.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Immigrant. Occupation: Scribe
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
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