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NPC Generator

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Advanced [show]


Kody Branson, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His otherwise smooth face is marked with small tiny scars.

Personality: Always inclined to offer people food he seems plenty friendly. He is afraid of women and trembles around them

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Kody was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and retire the richest man in the south

Ideals: Entrepeneur, Athletic, Philantrophist. Flaws: Shy. Bonds: Religious. Occupation: Locksmith

Voice: Stutters

Attributes [hide]

Kody Branson, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)17 (+3) 14 (+2)9 (-1)
Skills Intimidation +1, Religion +5
Senses Passive Perception 12
Languages Common, Ignan, Goblin, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 45000 sp.


Social Check DCs


Alexandre Graham, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather. His blonde hair is unkempt and raggedy. His green eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Alexandre was raised in a hard working conservative environment. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He became a Gardener soon after.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Insane. Bonds: Poor, Job, Criminal record. Occupation: Gardener

Voice: Voice breaks

Attributes [hide]

Alexandre Graham, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)16 (+3) 15 (+2)15 (+2)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 12
Languages Common, Auran, Sylvan, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4

Possessions: 1700 sp. 1 Average lock. 1 Good lock. 1 Average lock.


Social Check DCs


Norman Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is slicked back into a classic pompadour. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. The war was a terrible time for him, and Norman does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the south to a Bounty Hunter, Norman learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Bounty Hunter soon after.

Motivation: Further expansion of business.

Flaws: Selfish, Depressed, Ugly. Bonds: Military, Job. Occupation: Bounty Hunter

Voice: Slow speaker

Attributes [hide]

Norman Westcott, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)5 (-3) 6 (-2)15 (+2)
Skills Medicine +0, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2100 sp.


Social Check DCs


Ralf Clifton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. He has dyed his greying golden hair a little too much giving a sharp golden color. His amber eyes peer out from beneath his small brown hat.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is skeptical of what others tell him and is slow to trust.

History: He was born to loving parents in a slum to the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He has achieved small success as a Fletcher.

Motivation: Further expansion of business.

Flaws: Shy. Bonds: Attractive, Poor, Job, Slave. Occupation: Fletcher

Voice: Mumbles to self between sentences

Attributes [hide]

Ralf Clifton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)15 (+2) 12 (+1)8 (-1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2100 sp. Banded agate (6 gp). Moss agate (6 gp). 1 Half-Plate.


Social Check DCs


Alexandre Blyth, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He keeps his white hair in a pixie cut. His eyes are hazel.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a white middle class family as the only child. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted from career to career and currently works as a Dilettante.

Motivation: He is unsatisfied with his job; and doesn't want to be a dilettante and was forced into it by his family

Flaws: Ugly, Mundane, Fearful. Bonds: Job, Family. Occupation: Dilettante

Voice: Sore throat, cough

Attributes [hide]

Alexandre Blyth, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)11 (+0) 11 (+0)11 (+0)
Skills Acrobatics +5, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2

Possessions: 1800 sp. Peridot (20 gp). Jasper (20 gp).


Social Check DCs

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