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Advanced [show]


Patrick Blackwood, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is cut short with large spiked bangs in the front. His fierce blue eyes like to dwell on things.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Patrick was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In the meantime he has taken over work as a Miner and occasionally as a mercenary.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Secretive. Bonds: Job, Poor, Adventurer. Occupation: Miner

Voice: High pitched and raspy

Attributes [hide]

Patrick Blackwood, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Anthony Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His moppish silver hair is in a traditional bowl cut. He has violet eyes and a blue hat with a black feather.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: His parents moved while he was still in utero so he is the first generation to be born here. He moved out north to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: To prove his worth to the world; and a rival would like him out of the picture

Ideals: Joker. Flaws: Impulsive. Bonds: Criminal record, Immigrant. Occupation: Bellfounder

Voice: Indian accent

Attributes [hide]

Anthony Ainsworth, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 14 (+2)14 (+2) 16 (+3)11 (+0)
Skills Animal Handling +5, Intimidation +2
Senses Passive Perception 13
Languages Common, Undercommon, Halfling
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Patrick Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He carries a battered trident and tarnished hand crossbow as well. He has done his best to style his golden hair to look like a famous performer. His eyes are violet and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is lazy and tries to find solutions quickly.

History: The child of eastern immigrants he idolized his father. Patrick was born on a far eastern plains where he grew up under the tutelage of his father, an expert Mercenary. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Fighting. Flaws: Shy, Lazy. Bonds: Attractive, Immigrant. Occupation: Mercenary

Voice: Pirate accent

Attributes [hide]

Patrick Lindsay, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)15 (+2) 13 (+1)14 (+2)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: Deep blue spinel (200 gp). Tiger eye turquoise (10 gp). Golden yellow topaz (200 gp). Zircon (80 gp). 1 Minor magic item.


Social Check DCs


Patrick York, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His hair is golden and curly. He wears a mask on his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He receives visions of the future at random moments

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was a soldier and died while he was still young. Patrick was left his father's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Rich, Military. Occupation: Shoemaker

Voice: Dark and ominous

Attributes [hide]

Patrick York, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)15 (+2) 17 (+3)6 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 13
Languages Common, Giant, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 17000 sp. Citrine (70 gp). Jade (40 gp). Malachite (8 gp). Onyx (70 gp). 1 Minor magic item.


Social Check DCs


Ernest Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a clover on it. His white hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.

Personality: Aggressive, abrasive, and angry, Ernest embodies much of what other species detest in the Humans. Ernest enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Gifted. Flaws: Antagonistic, Hedonist. Bonds: Rich. Occupation: Barber

Voice: Nasally tone

Attributes [hide]

Ernest Winterbourne, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)15 (+2) 11 (+0)14 (+2)
Skills History +4, Insight +2
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2300 sp.


Social Check DCs

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