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NPC Generator

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Advanced [show]


Everard Lindsay, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear white pants and tee shirts. He has a slight overbite and is overall scrawny. He keeps his auburn hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He got into the Barber business at a young age. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has set out to sabotage the competition.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Ideals: Impeccable. Flaws: Shy, Impulsive. Bonds: Job, Criminal record. Occupation: Barber

Voice: High pitched, excited

Attributes [hide]

Everard Lindsay, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)8 (-1) 12 (+1)11 (+0)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Hunter Quinton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is constantly adorned with expensive silk clothing, often dyed in bright pastel and brown, and wears rings and necklaces with large, colorful gems. His broad hat is riddled with cuts and holes. His gray eyes have a joyful gleam in them most of the time.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Around other people he will do his best to conceal his emotions and appear jolly.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His family was turned out during the war. He and his family wandered west to less war torn lands. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: An old rival family wants him found; and regain custody of his son

Ideals: Artistic. Flaws: Ugly, Shy, PTSD. Bonds: Rich, Family. Occupation: Navigator

Voice: High pitched and raspy

Attributes [hide]

Hunter Quinton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 15 (+2)10 (+0) 18 (+4)17 (+3)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp.


Social Check DCs


Alex Tindall, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears very tight pants and wife beaters, though occasionally he sports a grey coat. He has wavy brown hair. His face is covered beneath a completely black helmet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not believe in violence as a means to an end. He is a dedicated Blacksmith but believes his peers are too gung-ho.

History: Alex was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult.

Ideals: Disciplined, Pacifist. Flaws: Ugly. Bonds: Job. Occupation: Blacksmith

Voice: Eastern European accent

Attributes [hide]

Alex Tindall, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)12 (+1) 10 (+0)9 (-1)
Skills Nature +3, Survival +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 14000 cp. Peridot (70 gp).


Social Check DCs


Heward Norton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan clothing when he does not wear armor. He is portly but not overly obese. His hair is long and blonde with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. He has a tattooed face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He always tries to repair and not replace. It was this mentality that drove him into the Miller business.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Miller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new miller responsibilities is difficult

Ideals: Passionate, Persistence. Bonds: Slave, Criminal record, Job. Occupation: Miller

Voice: Raspy

Attributes [hide]

Heward Norton, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 13 (+1)14 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Aquan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Miles Yeardley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He dresses in brown turtlenecks beneath a tan coat with green slacks. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes dart from person to person.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with his god.

History: Miles lived on a farm with his father, near the main road leading to a nearby town. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He's looking for his big break; and further expansion of business

Flaws: Antagonistic. Bonds: Religious, Family, Job, Adventurer. Occupation: Masseuse

Voice: Puts emphasis on the wrong words

Attributes [hide]

Miles Yeardley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)15 (+2) 12 (+1)16 (+3)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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