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Advanced [show]


Chad Kendal, Male Human [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his black robe. He carries with him a set of shortbows on his belt, each one with a opal on the hilt. His long red hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Mortician, but he was a colossal failure. He became a Stableman soon after.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Racist. Bonds: Family, Rich, Job. Occupation: Stableman

Voice: Aggressive tone

Attributes [hide]

Chad Kendal, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)14 (+2) 8 (-1)15 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 9
Languages Common, Sylvan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Freshwater pearl (10 gp). Star ruby (800 gp). 1 Half-Plate. 1 Banded mail.


Social Check DCs


Heward Paxton, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He likes to wear black tank tops with blue pants. He wears his auburn hair down. His skin is flawless and his blue eyes scan people very quickly.

Personality: He snorts whenever he laughs or is feeling confident. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the west, but his parents moved at a very young age to the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: To settle down with his crush; and wants his loneliness to end

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Immigrant, Has a crush. Occupation: Jeweler

Voice: Hard of hearing, loud

Attributes [hide]

Heward Paxton, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)10 (+0) 16 (+3)18 (+4)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 2 Thunderstones. 4 Smokesticks. 4 Antitoxin. 3 Tanglefoot bags.


Social Check DCs


Charles Blankley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears just a grey suit. He wears a wide-brimmed hat to cover his moderate length blonde hair. His violet eyes peer out from beneath his wide-brimmed grey hat.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Charles grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted from career to career and currently works as a Dyer.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and expand his business

Ideals: Impeccable. Flaws: Forgetful, Greedy. Bonds: Adventurer, Job. Occupation: Dyer

Voice: Strong lisp

Attributes [hide]

Charles Blankley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)14 (+2) 16 (+3)15 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Aquan, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2700 sp. Aquamarine (500 gp). Zircon (80 gp). 1 Magnifying glass. 1 Masterwork Thieves’ tools. 1 Hourglass.


Social Check DCs


Geoffrey Rutland, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fighting clothing, which leaves very little to the imagination. His red hair is lengthy and is close to two feet long. His gray eyes peer out from beneath his wide-brimmed tan hat.

Personality: Eccentric and domineering, Geoffrey will drive conversation. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Geoffrey was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Some 5 years later his spouse died after the birth of his son. Heartbroken, Geoffrey never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Fighting, Extrovert, Optimist. Bonds: Attractive, In love. Occupation: Tanner

Voice: Speaks with lips pursed

Attributes [hide]

Geoffrey Rutland, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)12 (+1) 12 (+1)5 (-3)
Skills Intimidation -1, Perception +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 27000 cp.


Social Check DCs


Raymond Ashton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Raymond was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Raymond's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur. Flaws: Ugly, Greedy, Antagonistic. Bonds: Mentor. Occupation: Tanner

Voice: Thin and wheezing

Attributes [hide]

Raymond Ashton, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)13 (+1) 17 (+3)14 (+2)
Skills Deception +4, Medicine +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 16000 sp.


Social Check DCs

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