Theobald Coombs, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears just a pastel suit. He has styled his silver hair well, parting it to the left. His face is covered beneath a completely black helmet.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Further he is a bit of a stoner and is frequently out of it.
History: Theobald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Doctor.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Flaws: Addict. Bonds: Attractive, Job, Poor. Occupation: Doctor
Voice: Sleepy voice
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 16 (+3) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 100 gp.
Rolf Wharton, Male Human [Permalink]
Personal [hide]
Description: 5'1" and muscular, this southern man is generally well dressed albeit a few years behind the times. His silver hair is heavily combed to the right. His face is covered beneath a completely black helmet.
Personality: He loves telling others what to do and how they should feel about things. He does not believe in violence as a means to an end. He is a dedicated Barkeep but believes his peers are too gung-ho.
History: Rolf was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.
Motivation: He feels kind of lost in life; and wants to work out more often
Ideals: Athletic, Opinionated, Pacifist. Bonds: Attractive. Occupation: Barkeep
Voice: Boston accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 10 (+0) | 8 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 300 gp.
Alexandre Remington, Male Human [Permalink]
Personal [hide]
Description: He typically wears brown cloth garments or leather armor. He has a moderate pudge and is not very fit. His chestnut hair is cut jaggedly and amateurishly. He has a dull look in his brown eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to loving parents in a slum to the east. Through the years after Alexandre was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Alexandre's father didn't care for him much, and the feeling was mutual. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He has a rivalry with the Church that dominates his actions; and to share knowledge with the world
Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Guardian, Religious. Occupation: Butcher
Voice: Speaks in third person
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 6000 cp.
Kyle Hadley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He is bristling with hidden weapons, mostly quarterstaffs and sickles. With bright white hair and a scraggly beard. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Kyle was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Kyle's mother didn't care for him much, and the feeling was mutual. He has worked as a Bounty Hunter like his mother before him.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Job, Rich. Occupation: Bounty Hunter
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 40000 sp. 1 Minor magic item.
Odo Blankley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and likes to wear ponchos typically of a light black in addition to tight pants. His long auburn hair reaches down to his waist. His face is covered beneath a completely black helmet.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a small toy that he constantly fidgets with.
History: He was born in the south, but his parents moved at a very young age to the north. A gifted student he started as a Architect, but he got bored and became a Map Maker. He has set out to sabotage the competition.
Motivation: He wants revenge against brigands; and he is unsatisfied with his job
Ideals: Impeccable. Flaws: Addict. Bonds: Immigrant, Job, Enemies. Occupation: Map Maker
Voice: Booming voice
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 9 (-1) | 6 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 200 gp.
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