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Advanced [show]


Trym Altham, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a robe, a symbol of luck around his neck, and a sword on his belt. His red hair and beard is wavy and long. His ears are large.

Personality: He dislikes all the random violence that takes place in the north. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family He moved out east to avoid the crime he committed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Pacifist. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Cook

Voice: Gruff and masculine

Attributes [hide]

Trym Altham, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)11 (+0) 13 (+1)9 (-1)
Skills Intimidation +1, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Masterwork Heavy wooden shield. 1 Masterwork Heavy steel shield. 1 Chain shirt.


Social Check DCs


Geoffrey Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He wears a colorful flower in his black hair. His blue eyes lackadaisically let the world flow into them.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Geoffrey was born with his father's beautiful face. He moved from fad to fad and when he turned 15 he discovered poetry. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich, Family. Occupation: Body Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Geoffrey Eastaughffe, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)16 (+3) 11 (+0)10 (+0)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Goblin, Gnoll, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Rolf Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is physically well-built. His white hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Rolf was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and to get a good night's sleep

Flaws: Insomniac, Depressed. Bonds: Religious, Poor, Adventurer. Occupation: Glassblower

Voice: Boston accent

Attributes [hide]

Rolf Yeardley, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Raymond Peyton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a very tight haircut. He wears a mask on his face.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He has a small toy that he constantly fidgets with.

History: He was born the only child of a wealthy merchant. He has had some formal music training, and achieved minor success. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wishes to resurrect an old love; and retire the richest man in the east

Ideals: Artistic, Entrepeneur, Logical. Flaws: Addict. Bonds: In love. Occupation: Barrister

Voice: High pitched, excited

Attributes [hide]

Raymond Peyton, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)8 (-1) 15 (+2)12 (+1)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Red-brown spinel (120 gp). Pink pearl (120 gp). Freshwater pearl (12 gp).


Social Check DCs


Ernest Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he very much looks the part of a Sage. His hair is always cut to a buzz. His amber eyes are slightly larger than normal.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Further he is a bit of a stoner and is frequently out of it.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Ernest was left his mother's suit of armor and trained in its use and care. He's since become an addict/alcoholic.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Optimist, Logical. Flaws: Addict. Bonds: Job, Military. Occupation: Sage

Voice: Low range voice

Attributes [hide]

Ernest Cholmondeley, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)15 (+2) 10 (+0)14 (+2)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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