Wymar Livingstone, Male Human [Permalink]
Personal [hide]
Description: He dresses in grey turtlenecks beneath a red coat with blue slacks. He carries with him a set of spears on his belt, each one with a sapphire on the hilt. His hair is blonde and curly. His ears are large.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Fighting, Impeccable, Justice, Gifted. Flaws: Ugly. Occupation: Mayor
Voice: Irish accent
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 12 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Percival Moreno, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of opal and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of flails, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has wavy brown hair. His face is covered beneath a completely black helmet.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He comes from a rich eastern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Retire the richest man in the east; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Persistence, Entrepeneur. Bonds: Rich. Occupation: Bookbinder
Voice: Boston accent
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Goblin
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1
Possessions: Just what you see.
Gomory Cotton, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of luck around his neck, and a longbow on his belt. He carries with him a set of longbows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his auburn hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a ruthless business man, a trait he acquired from his father.
History: He was born in the east, but his parents moved at a very young age to the north. Through the years after Gomory was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Gomory's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the east
Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Priest
Voice: Smoker's lung
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal, Goblin, Giant
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 44000 sp. Rhodochrosite (14 gp). Zircon (70 gp). Red-brown spinel (80 gp). Jet (80 gp).
Arnold Sharps, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'0". He wears a faded coat and loose pants complete with small hat. His red hair is long and unkept. His amber unseeing eyes seem to look past you.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Arnold is combative with any and all who dare try his patience in the slightest.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Merchant arts, while his father instructed him in etiquette, music and courtly manner. His homeland was ravaged by war and he spent much of his life rebuilding it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he is greedy
Ideals: Justice. Flaws: Ugly, Disease, PTSD. Bonds: Rich. Occupation: Merchant
Voice: Switch between two voices
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
Thomas Hayhurst, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears dark leathers with embroidery. He is an epitome of beauty. His silver hair is braided into rings. His eyes are a pleasant brown.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is afraid of women and trembles around them
History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: Money/treasure.
Flaws: Sensitive, Shy, Disease. Bonds: Attractive, Rich. Occupation: Stylist
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 70 pp. Moss agate (4 gp). Deep blue spinel (400 gp).
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