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NPC Generator

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Advanced [show]


Raymond Carlton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He typically wears a sleeveless long coat of deep yellow leather and dull brown iron scale mail. His hair is greying and his face has many wrinkles. His green eyes peer out from beneath his top yellow hat.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Further he is a bit of a stoner and is frequently out of it.

History: Born in the north to a Marshal, Raymond learned a great deal about his mother's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up work as a Marshal and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Expand his business; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Greedy, Addict, PTSD. Bonds: Poor, Job. Occupation: Marshal

Voice: High pitched and raspy

Attributes [hide]

Raymond Carlton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)4 (-3) 11 (+0)9 (-1)
Skills History -1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Conrad Holton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing the road beaten gear of a warrior. He wears his chestnut hair down. His eyes are hazel and catlike.

Personality: Conrad hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Conrad lived on a farm with his father, near the main road leading to a nearby town. He was taken from his home at a very young age. He then took over the family business and is one of the better Brewer for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Fighting, Artistic. Bonds: Family, Slave, Job. Occupation: Brewer

Voice: Loud with bravado

Attributes [hide]

Conrad Holton, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)14 (+2) 13 (+1)16 (+3)
Skills Athletics +2
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 16000 cp.


Social Check DCs


Aldous Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has a slight overbite and is overall scrawny. With bright white hair and a scraggly beard. His eyes are brown and he is always smoking a pipe.

Personality: Cocky and sure of himself, he believes he is the best Mercenary born in the past three hundred years. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Aldous was born in the south. At a young age he loved to build and create. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has worked as a Mercenary like his mother before him.

Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult.

Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Job, Enemies. Occupation: Mercenary

Voice: Voice breaks

Attributes [hide]

Aldous Carlton, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 8 (-1)9 (-1) 10 (+0)16 (+3)
Skills Arcana +1, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 16000 cp. Rhodochrosite (11 gp). Moss agate (11 gp). Chrysoberyl (90 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Arnold Stapleton, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and he perpetually has his mace ready. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a Dyer, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and to get a good night's sleep

Ideals: Fighting, Logical. Flaws: Insomniac, Forgetful. Bonds: Poor. Occupation: Sage

Voice: Pirate accent

Attributes [hide]

Arnold Stapleton, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)5 (-3) 15 (+2)17 (+3)
Skills Arcana -1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 700 sp.


Social Check DCs


Thomas Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. He has a slight overbite and is overall scrawny. His red hair is greying along the sides and has receded to reveal a widow's peak. His fierce hazel eyes like to dwell on things.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. Thomas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Joker. Bonds: Adventurer, Immigrant, Religious. Occupation: Carter

Voice: Soft and mumbly

Attributes [hide]

Thomas Ainsworth, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)17 (+3) 14 (+2)8 (-1)
Skills Investigation +5, Performance +1
Senses Passive Perception 12
Languages Common, Druidic, Giant, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Amber (120 gp). Malachite (14 gp).


Social Check DCs

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