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NPC Generator

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Advanced [show]


Manfred Camden, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. His golden hair is cut jaggedly and amateurishly. He wears an eyepatch.

Personality: He acts crazy and hedonistic. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of a Navigator, who enjoyed hunting, Manfred was taken on many hunting expeditions. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Nature, Military. Occupation: Map Maker

Voice: Strong lisp

Attributes [hide]

Manfred Camden, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)12 (+1) 11 (+0)8 (-1)
Skills Performance +1, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 20000 sp. 1 Minor magic item.


Social Check DCs


Tim Hayley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear blue tank tops with grey pants. His skin is fair and his fingers are delicate and long. His brown hair is kept up in a ponytail inside a broad hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invites people to come help in his community garden.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often; and expand his business

Ideals: Philantrophist, Entrepeneur, Athletic. Flaws: Disease. Bonds: Attractive. Occupation: Carter

Voice: Prounounces S like Z

Attributes [hide]

Tim Hayley, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)16 (+3) 17 (+3)12 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 13
Languages Common, Terran, Celestial, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


John Holton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears baggy tan pantaloons and a yellow scarf. His chestnut hair is smooth and relatively long. His eyes are likewise violet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the east to a Blacksmith, John learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Sailor, but doesn't like to broadcast it.

Motivation: He is wracked by social anxiety; and to share knowledge with the world

Ideals: Logical. Flaws: Terse, Fearful. Bonds: Job. Occupation: Blacksmith

Voice: Old Prospector

Attributes [hide]

John Holton, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)16 (+3) 14 (+2)9 (-1)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 12
Languages Common, Abyssal, Ignan, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +1

Possessions: 100 gp.


Social Check DCs


Arnold Tatum, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his blonde hair in a flapper bob. His violet eyes dart from person to person.

Personality: Overbrimming with self-confidence, Arnold isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He plays an instrument quite well.

History: Born in the east to a Gardener, Arnold learned a great deal about his father's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He struck the Gardener job and began his own company from there.

Motivation: Wants to open a new tavern; and wants to raise his children well

Ideals: Impeccable, Artistic. Flaws: PTSD. Bonds: Job, Family. Occupation: Gardener

Voice: Soft and melodious

Attributes [hide]

Arnold Tatum, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)15 (+2) 11 (+0)12 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Raymond Budd, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair, while still mostly silver, has prominent grey streaks. He wears a mask on his face.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He got into the Dyer business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and wants to open a new tavern

Ideals: Artistic, Joker. Flaws: Ugly. Bonds: Rich, Job. Occupation: Dyer

Voice: Uses sign language

Attributes [hide]

Raymond Budd, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)6 (-2) 14 (+2)15 (+2)
Skills Athletics +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: Just what you see.


Social Check DCs

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