Roger Ryland, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'2" and usually wears his brown robe and has his shortspear always slung over his shoulder. His right leg appears badly burned and disfigured. He has shaved his head bald. He has a dull look in his amber eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not believe in violence as a means to an end. He is a dedicated Fortune-teller but believes his peers are too gung-ho.
History: He was born a particularly ugly child, much to the horror of his parents. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Pacifist, Gifted. Flaws: Ugly. Occupation: Fortune-teller
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Abyssal, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1000 sp. Bloodstone (80 gp). Hematite (9 gp). Golden pearl (50 gp). 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.
Frederick Birkenhead, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a well pressed and immaculate suit (or dress). His white hair is kept up in a ponytail inside a Stetson hat. His eyes are likewise violet. His teeth are white and perfect.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Nothing but the best is good enough for him; and further expansion of business
Ideals: Impeccable. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Ruler
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Infernal, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4
Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Old masterpiece painting (800 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp).
Patrick Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a lot of dark rich colors, with gold accents. He has a small bristly mustache and wavy brown hair. His fierce blue eyes like to dwell on things.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Patrick was born the youngest of three triplets. His first spouse was a Seamstress, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Joker, Fighting. Bonds: Attractive, Job, Family. Occupation: Painter
Voice: Old thin voice
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 6 (-2) | 14 (+2) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Aquan, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 29000 cp. Rock crystal (20 gp). Amber (50 gp). Deep green spinel (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Ernest Fulton, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He tends to wear a large white jacket. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. After a long history of fighting, Ernest and his spouse have recently divorced.
Motivation: He is terrified, and will act out of fear.
Ideals: Passionate, Logical. Flaws: Fearful, Antagonistic. Occupation: Laborer
Voice: Relaxed voice
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
Possessions: Just what you see.
Solomon Cason, Male Human [Permalink]
Personal [hide]
Description: He usually wears his green robe and has his sword always slung over his shoulder. His skin is fair and his fingers are delicate and long. His hair is cut close to his head. His face is scarred and worn.
Personality: His tongue was cut out and he uses sign language. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.
Motivation: He's looking for his big break.
Flaws: Ugly, Disease, Insomniac. Bonds: Adventurer, Poor. Occupation: Seamstress
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
Possessions: 1 Buckler. 1 Half-Plate. 1 Banded mail.
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