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NPC Generator

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Advanced [show]


Theobald Everleigh, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His golden hair is smooth and relatively long. He wears large thick round spectacles.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a habit of throwing himself into exceedingly dangerous situations.

History: Theobald was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has worked as a Painter like his mother before him.

Motivation: A strong sense of loyalty to Human people; and he has money and likes to spend it

Flaws: Impulsive, Racist. Bonds: Attractive, Job, Rich. Occupation: Painter

Voice: Low range voice

Attributes [hide]

Theobald Everleigh, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 14 (+2)13 (+1) 7 (-2)14 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Gold and topaz bottle stopper cork (800 gp). Fire opal pendant on a fine gold chain (600 gp). Solid gold idol (300 gp). 1 Chain shirt. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Cory Stratford, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in a clean red cloak covering his clean studded leather. He keeps his white hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His tongue was cut out and he uses sign language. As long as the job gets done he does not care how it got done.

History: Cory hails from a village terrorized by gnolls. His mother was a soldier and died while he was still young. Cory was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: Many gnolls want him driven away; and revenge

Ideals: Professionalism. Flaws: Disease. Bonds: Immigrant, Enemies, Military. Occupation: Beggar

Voice: Smooth and feminine

Attributes [hide]

Cory Stratford, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)5 (-3) 8 (-1)13 (+1) 13 (+1)15 (+2)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 1d8+4, Ranged -1 / 1d8-3, Grapple +4

Possessions: 400 gp. 1 Banded mail. 1 Half-Plate. 1 Buckler.


Social Check DCs


Shane Badger, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears many layers of old clothing at all times. His whole body is exceptionally muscular. He has styled his silver hair well, parting it to the right. He wears a mask on his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his brother to traveling adventurers.

Ideals: Philantrophist, Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Glassblower

Voice: Rhymes sentences (sorry)

Attributes [hide]

Shane Badger, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 12
Languages Common, Terran, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Henry Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear black pants and tee shirts. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His father raised him in a mountain cabin. He was taken from his home at a very young age. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He feels the way he acts is they only way to get by in the world; and he's in love

Ideals: Impeccable. Bonds: Attractive, Has a crush, Nature, Slave. Occupation: Sailor

Voice: Sensual and smooth

Attributes [hide]

Henry Sutherland, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 16000 cp.


Social Check DCs


Trym Compton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He is wearing a perfectly clean shirt and pair of pants. He sports a long golden beard, and similarly colored long hair. His violet unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. He takes great joy in being the best Laborer in town.

History: Trym hails from a village terrorized by illithids. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting illithids, the young Trym began to lead the lost caravan. He tends to his Laborer job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Ideals: Gifted, Entrepeneur. Flaws: Disease. Bonds: Attractive, Job, Enemies. Occupation: Laborer

Voice: Soothing and warm

Attributes [hide]

Trym Compton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)14 (+2) 16 (+3)5 (-3)
Skills History +4, Persuasion -1
Senses Passive Perception 13
Languages Common, Sylvan, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 4 Tanglefoot bags.


Social Check DCs

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