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Advanced [show]


Raymond Vance, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He has the majority of his body covered in plate. He wears his white hair up in a very large beehive style do. His gray unseeing eyes seem to look past you.

Personality: He is witty, but his monotone delivery comes off as unnerving A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in the west, but his parents moved at a very young age to the north. Cursed with a spirit at a very young age, Raymond has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Joker. Flaws: Disease. Bonds: Immigrant, Religious. Occupation: Masseuse

Voice: Breathy voice

Attributes [hide]

Raymond Vance, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)13 (+1) 14 (+2)15 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gerald Weston, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a red shirt with thin green vertical stripes and blue pants. His hair is short and red. He wears large thick round spectacles.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gerald lived on a farm with his father, near the main road leading to a nearby town. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Flaws: Ugly, Fearful, Secretive. Bonds: Criminal record, Family. Occupation: Tailor

Voice: Booming voice

Attributes [hide]

Gerald Weston, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)13 (+1) 11 (+0)9 (-1)
Skills Acrobatics +1, Perception +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +2

Possessions: 20000 sp. 1 Minor magic item.


Social Check DCs


Don Kendal, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Expand his business; and regain custody of his daughter

Ideals: Joker. Flaws: Insane, Ugly, Secretive. Bonds: Family, Job. Occupation: Doctor

Voice: Mumbles to self between sentences

Attributes [hide]

Don Kendal, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 10 (+0)16 (+3) 11 (+0)14 (+2)
Skills Nature +5, Perception +2
Senses Passive Perception 12
Languages Common, Sylvan, Terran, Infernal
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Aldous Garfield, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His tied-back hair is blonde. His green eyes peer out from beneath his broad brown hat.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He receives visions of the future at random moments

History: He comes from a rich southern family. His father took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Disease. Bonds: Rich, Nature, Criminal record. Occupation: Layabout

Voice: Italian accent

Attributes [hide]

Aldous Garfield, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Kyle Allerton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears yellow painted combat armor at almost all times. His auburn hair is matted, messy, and big. His violet eyes dart from person to person to random spaces in the air.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Kyle and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly, Mundane, Antagonistic. Bonds: Religious. Occupation: Crown-heir

Voice: growls and snarls, animalistic

Attributes [hide]

Kyle Allerton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 18 (+4)11 (+0) 13 (+1)10 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs

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