Randal Skelton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He sports a long auburn beard, and similarly colored long hair. He has gray eyes.
Personality: He is happy with his job as a Gardener. He turns his eye from what people do, preferring to live and let live. He is lazy and tries to find solutions quickly.
History: He was born in a small desert village. When Randal reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He then took over the family business and is one of the better Gardener for hire.
Motivation: To be a Bricklayer again.
Flaws: Lazy. Bonds: Job, Nature, Military. Occupation: Gardener
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Draconic
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 29000 sp. 1 Minor magic item.
Hubert Altham, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears rags and sports a simple walking cane. He has a small bristly mustache and wavy brown hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He is harsh and unforgiving.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his sister
Ideals: Disciplined. Flaws: Antagonistic, Disease, Secretive. Bonds: Poor, Attractive. Occupation: Stylist
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Hugh Law, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears bulky grey painted plate armor. His hair is blonde, silky, and of moderate length. His fierce gray eyes like to dwell on things.
Personality: Cocky and sure of himself, he believes he is the best Cook born in the past three hundred years. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 9 years.
Motivation: Balancing his hectic life and new Cook responsibilities is difficult; and he is wracked by social anxiety
Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Job, Rich. Occupation: Cook
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
Miles Barlow, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He has a slight overbite and is overall scrawny. He sports a flattop hair cut. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He has always had a great fascination with Human culture. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Human conditions. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Human people; and he is wracked by social anxiety
Flaws: Racist, Impulsive, Ugly, Fearful. Bonds: Nature. Occupation: Server
Voice: Dark and ominous
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. White pearl (60 gp). Freshwater pearl (9 gp).
Jocelyn Bentley, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His whole body is exceptionally muscular. His white hair is braided into rings. He wears round tiny glasses practically rammed into his face.
Personality: He has always had a great fascination with Human culture. He has a small toy that he constantly fidgets with.
History: Jocelyn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Knight for the past few years.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Flaws: Racist, Addict. Bonds: Immigrant, Poor, Job, Adventurer. Occupation: Knight
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1000 sp.
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