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Advanced [show]


Jocelyn Heiser, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. His chestnut hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Jocelyn wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to loving parents in a slum to the north. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Disciplined. Flaws: Ugly. Bonds: Has a crush, Adventurer, Poor. Occupation: Herbalist

Voice: Boston accent

Attributes [hide]

Jocelyn Heiser, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)13 (+1) 17 (+3)9 (-1)
Skills Investigation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Tim Willoughby, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. His white hair is cut short with large spiked bangs in the front. His eyes are blue and catlike.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Tim grew up listening to his mother's many stories. He moved out west to avoid the crime he committed. He now owns his own business.

Motivation: He has decided he is irredeemable; and obtaining odd cultural human artifacts is his passion

Ideals: Joker. Bonds: Job, Adventurer, Criminal record. Occupation: Bricklayer

Voice: Speaks through clenched teeth

Attributes [hide]

Tim Willoughby, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)16 (+3) 14 (+2)13 (+1)
Skills Arcana +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Terran, Celestial, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Large well-done wool tapestry (600 gp).


Social Check DCs


Alex Halsey, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'4" and wears a weathered and beat up set of banded mail beneath an oversized green coat. He wears a Stetson hat to hide his balding. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with finding treasure.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his 12th year, his parents were killed by a illithids raid, leaving Alex alone in the world. After a stint in an orphanage, he was adopted. He is searching for what he claims is his rightful reward.

Motivation: A deep hatred of illithids; and a need for knowledge about a nearby landmark

Flaws: Shy. Bonds: Adventurer, Religious, Enemies. Occupation: Stylist

Voice: Shortens vowels

Attributes [hide]

Alex Halsey, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)16 (+3) 11 (+0)10 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Undercommon, Orc, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. Deep green spinel (60 gp).


Social Check DCs


Gunter Home, Male Human [Permalink]

Personal [hide]

Description: A 5'6" northern man, he wears a tight fitting grey shirt and pants. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are gray.

Personality: He is extraordinarily eccentric. He is afraid of women and trembles around them

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Insane, Shy. Bonds: Immigrant, Slave. Occupation: Masseuse

Voice: Jittery and nervous

Attributes [hide]

Gunter Home, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)14 (+2) 14 (+2)16 (+3)
Skills History +4, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).


Social Check DCs


Gomory Ramsey, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is physically well-built. He keeps his black hair in a flapper bob. He wears a mask on his face.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: The child of a Seamstress, who enjoyed hunting, Gomory was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He left for the south, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Artistic, Athletic. Flaws: Insane. Bonds: Immigrant, Nature. Occupation: Painter

Voice: Rolls R's

Attributes [hide]

Gomory Ramsey, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)11 (+0) 16 (+3)15 (+2)
Skills Athletics +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5

Possessions: 20000 cp.


Social Check DCs

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