Gerard Stanton, Male Human [Permalink]
Personal [hide]
Description: He wears baggy grey pantaloons and a black scarf. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his silver hair in a flapper bob. His green eyes are passionate and lively.
Personality: He is irascible and easily irritated. He is lazy, self-centered, vain, and jealous.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Gerard and his spouse have recently divorced.
Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc
Ideals: Logical. Flaws: Antagonistic, Selfish. Bonds: Attractive. Occupation: Shepherd
Voice: French accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
Possessions: 600 gp. 1 Minor magic item.
Aldous Leighton, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing a long, blue cloak. He is an epitome of beauty. His hair, while still mostly chestnut, has prominent grey streaks. His green eyes are passionate and lively.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot resist a sob story and will often dote over anyone who has one.
History: He got into the Navigator business at a young age. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To clean up the streets; and sabotage a competitor
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer, Guardian. Occupation: Navigator
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Percival Vance, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing the road beaten gear of a warrior. His hair is white and curly. His eyes are blue.
Personality: He is overprotective of those who hire his services. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's attracted to the PC; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting, Artistic, Gifted. Bonds: Guardian, Adventurer, Has a crush. Occupation: Hunter
Voice: Creaky witch voice
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Solid gold idol (400 gp).
Raymond Blackwood, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his greataxe. His hair is silver and very short. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born to a poor family in the city he treasured whatever gifts he got. Like his father and his sister before him, after school he went straight into learning to become a Herbalist. He inherited the family business which he has now maintained for 3 years.
Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and he has a crush on the local laborer
Flaws: Ugly. Bonds: Poor, Job, Has a crush. Occupation: Herbalist
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 9 (-1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 19000 cp.
Nicholas Brady, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a yellow collared shirt and black pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His golden hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He has always had a great fascination with Human culture. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: The child of a Locksmith, who enjoyed hunting, Nicholas was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He then took over the family business and is one of the better Adventurer for hire.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Ugly, Racist. Bonds: Adventurer, Nature, Job. Occupation: Adventurer
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 23000 cp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
