William Stansfield, Male Human [Permalink]
Personal [hide]
Description: This man has a large brown mantle and cape that has been intricately interwoven into his yellow robe. He is muscular with a powerful set of arms. He keeps his golden hair in a flapper bob. His brown eyes have a joyful gleam in them most of the time.
Personality: Calm and collected, he is a well trained Body Guard. Further he is a bit of a stoner and is frequently out of it.
History: Gifted from a young age, William studied abroad. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.
Motivation: He's repulsed by the PC; and balancing his hectic life and new body guard responsibilities is difficult
Ideals: Gifted, Artistic. Flaws: Addict, Antagonistic. Bonds: Job. Occupation: Body Guard
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. 1 Half-Plate.
Anthony Haley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He has a slight overbite and is overall scrawny. He has moderate length chestnut hair. His violet eyes are slightly larger than normal.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He never wears the same outfit twice, unless he absolutely has to.
History: Born in the east to a Mayor, Anthony learned a great deal about his father's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted from career to career and currently works as a Mayor.
Motivation: Regain custody of his son; and balancing his hectic life and new mayor responsibilities is difficult
Ideals: Artistic, Entrepeneur. Flaws: Disease. Bonds: Attractive, Job, Family. Occupation: Mayor
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Celestial
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 300 gp.
Frederick Walpole, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A skeptical and narcissistic man, Frederick's first love is himself. His second love is also himself. He is a great chef.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Painter arts, while his father instructed him in etiquette, music and courtly manner. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Impeccable, Gifted. Flaws: Insomniac. Bonds: Rich, Immigrant. Occupation: Painter
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Godfrey Tinley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears very tight pants and wife beaters, though occasionally he sports a violet coat. His wide-brimmed hat is riddled with cuts and holes. His eyes are hazel and catlike.
Personality: He has a massive crush on the younger sibling of the Architect who has hired him part-time. He is obsessed with his god.
History: He served in the navy to pay for his family's outstanding loans. His necromantic abilities were realized during a raid on his village. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's attracted to the PC.
Ideals: Gifted. Flaws: Ugly. Bonds: Has a crush, Religious, Military. Occupation: Architect
Voice: Old Prospector
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 5000 sp.
Gunter Weld, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear white pants and tee shirts. His silver hair is greasy and uncared for. His fierce hazel eyes like to dwell on things.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a Doctor, his mother struggled to pay the bills. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Flaws: Ugly, Selfish. Bonds: Military, Poor, Religious. Occupation: Adventurer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 8000 cp. Zircon (70 gp). Amethyst (130 gp).
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