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Advanced [show]


Roland Warwick, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His hair is greying and his face has many wrinkles. He has several tiny opal earrings on each ear.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He receives visions of the future at random moments

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: Rich, Military. Occupation: Knight

Voice: Scandinavian accent

Attributes [hide]

Roland Warwick, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)7 (-2) 8 (-1)10 (+0)
Skills Investigation +0, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3200 sp.


Social Check DCs


Alexandre Dalton, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is portly but not overly obese. His auburn hair is lengthy and is close to two feet long. His brown eyes are slightly larger than normal.

Personality: He has a massive crush on the younger sibling of the Ruler who has hired him part-time. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has gone from town to town working and never settling down anywhere, but has fallen for a local Layabout. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love.

Ideals: Philantrophist. Flaws: Disease, PTSD. Bonds: Has a crush. Occupation: Ruler

Voice: Soothing and warm

Attributes [hide]

Alexandre Dalton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)14 (+2) 14 (+2)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Gnoll, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp. Aquamarine (700 gp). White pearl (140 gp).


Social Check DCs


Hunter Middleton, Male Human [Permalink]

Personal [hide]

Description: He usually wears his tan robe and has his greataxe always slung over his shoulder. He has a slight overbite and is overall scrawny. He wears his brown hair down. His skin is flawless and his blue eyes scan people very quickly.

Personality: He acts crazy and hedonistic. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born several months after his father was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the west

Ideals: Philantrophist, Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Military. Occupation: Stylist

Voice: Excited and jittery

Attributes [hide]

Hunter Middleton, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Deception +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Roger Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light brown in addition to tight pants, and sports empty pouches on his belt. His silver hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised in a plains tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Roger and his spouse have recently divorced.

Motivation: He feels threatened by others; and he wants to meet his childhood hero

Flaws: Antagonistic, Fearful. Bonds: Attractive, Nature, Adventurer. Occupation: Bookbinder

Voice: American accent

Attributes [hide]

Roger Winterbourne, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)10 (+0) 10 (+0)14 (+2)
Skills Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 6000 cp. 3 Antitoxin.


Social Check DCs


Gunter Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He has the majority of his body covered in plate. With bright white hair and a scraggly beard. His gray unseeing eyes seem to look past you.

Personality: He speaks before he thinks and is too direct. He is a very good compulsive liar and kleptomaniac.

History: He was born the only child of a wealthy merchant. Cursed with unlife at a very young age, Gunter has worked very hard to control his curse. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Entrepeneur. Flaws: Disease, Impulsive. Bonds: Criminal record. Occupation: Guard

Voice: Eastern European accent

Attributes [hide]

Gunter Wakefield, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Investigation +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 600 sp. Solid gold idol (600 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Solid gold idol (600 gp). 1 Masterwork Common Melee.


Social Check DCs

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