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Advanced [show]


Aldous Allerton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He has a long auburn beard with little hanging trinkets. His gray eyes dart from person to person to random spaces in the air.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: The child of a Body Guard, who enjoyed hunting, Aldous was taken on many hunting expeditions. Aldous was born on a far western desert where he grew up under the tutelage of his mother, an expert Stableman. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to get laid; and someone believes him a fraud

Ideals: Athletic. Bonds: Enemies, Has a crush, Nature, Immigrant. Occupation: Stableman

Voice: Speaks with a cold

Attributes [hide]

Aldous Allerton, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)15 (+2) 11 (+0)12 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Ernest Norton, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears tight fitting clothing which further accentuates his frame. His whole body is exceptionally muscular. He has shaved his head bald. His brown eyes are passionate and lively.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a ruthless business man, a trait he acquired from his mother.

History: From birth he was tutored by a cruel and relentless mentor. He dropped out of school before completing his studies. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur, Logical. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Mentor. Occupation: Cook

Voice: Jittery and nervous

Attributes [hide]

Ernest Norton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)11 (+0) 7 (-2)16 (+3)
Skills Performance +5, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp. Jade (110 gp). Sardonyx (20 gp). Azurite (9 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Reynard Merton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an entirely brown suit with black socks and a vest with buckled shoes. His brown hair is unkempt and raggedy. His brown eyes have a joyful gleam in them most of the time.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the east his family was never financially stable. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his sister to traveling adventurers; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Family, In love. Occupation: Bellfounder

Voice: Rolls R's

Attributes [hide]

Reynard Merton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)8 (-1) 11 (+0)12 (+1)
Skills Acrobatics +5, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1

Possessions: 3000 sp. 1 Half-Plate.


Social Check DCs


Aldous Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of daggers on his belt, each one with a sapphire on the hilt. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born several months after his father was called into army service. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Tailor and was forced into it by his family; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Gifted. Flaws: Ugly. Bonds: Family, Military. Occupation: Tailor

Voice: Spanish accent

Attributes [hide]

Aldous Bentham, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 8 (-1)7 (-2) 11 (+0)14 (+2)
Skills Investigation +0, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp. Freshwater pearl (15 gp). 1 Disguise kit. 1 Crowbar.


Social Check DCs


Bernard Southey, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red hair is heavily combed to the left. His fierce amber eyes like to dwell on things.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He always tries to repair and not replace. It was this mentality that drove him into the Carpenter business.

History: Born to a poor family in the city he treasured whatever gifts he got. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting illithids, the young Bernard began to lead the lost caravan. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Persistence, Entrepeneur. Flaws: Shy. Bonds: Poor, Enemies. Occupation: Carpenter

Voice: Deep voice with rolling R's

Attributes [hide]

Bernard Southey, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills History +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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