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NPC Generator

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Advanced [show]


Rolf Harlow, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He receives visions of the future at random moments

History: He is a Lamia in disguise. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has passion for adventuring and risk; and he wants revenge against illithids

Ideals: Entrepeneur, Gifted. Bonds: Enemies, Adventurer, Has a crush. Occupation: Cook

Voice: Spits and sputters

Attributes [hide]

Rolf Harlow, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 9 (-1)8 (-1)
Skills Arcana +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Eyepatch with mock eye of sapphire and moonstone (800 gp).


Social Check DCs


Simon Everly, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing the road beaten gear of a warrior, he is not a threatening figure. His white hair is cut short. He has brown eyes and a violet hat with a blue feather.

Personality: He will rave to anyone who will listen. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Rich, Enemies. Occupation: Banker

Voice: High pitched and raspy

Attributes [hide]

Simon Everly, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)16 (+3) 15 (+2)12 (+1)
Skills Acrobatics +3, Athletics +5
Senses Passive Perception 12
Languages Common, Draconic, Abyssal, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 400 gp. Solid gold idol (700 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Manfred Browning, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear flannel, and sports empty pouches on his belt. His red hair and beard is wavy and long. His violet eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. He also has developed a complete distrust of the Unemployed profession.

History: He was born to a criminal king-pin and mafia family Over the years he perfected his riding and shooting skills. Recently he has begun working with bootleggers and crooks.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Flaws: Addict. Bonds: Job, Criminal record, Nature, Adventurer. Occupation: Sellsword

Voice: Complex vocabulary, royal

Attributes [hide]

Manfred Browning, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 7 (-2)8 (-1) 16 (+3)12 (+1)
Skills Arcana +1, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. 1 Masterwork manacles. 1 Masterwork Thieves’ tools.


Social Check DCs


Simon Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a tan coat over a green low-cut shirt, and a Stetson hat upon his head. His hair is always cut to a buzz. His eyes are amber and catlike.

Personality: He never swears and excessively uses polite adverbs when speaking. Flattery will make him almost putty in your hands.

History: He was born at the edge of vast forest. Simon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has set out to sabotage the competition.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Optimist, Fighting. Flaws: Selfish. Bonds: Nature, Job. Occupation: Bookbinder

Voice: Speaks with lips pursed

Attributes [hide]

Simon Marleigh, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Athletics +1, Nature +4
Senses Passive Perception 11
Languages Common, Sylvan, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Don Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses like a well dressed Bellfounder does. His brown hair is styled in orderly dreadlocks. His half smiles and blue eyes are beguiling and draw you in.

Personality: Don is depressed about a lot of things. He tends to be a nihilist. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He became a Bellfounder soon after.

Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and to be a herbalist again

Ideals: Philantrophist. Flaws: Depressed. Bonds: Job, Attractive, Rich. Occupation: Bellfounder

Voice: Soft and mumbly

Attributes [hide]

Don Beckwith, Male Human Fighter 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)15 (+2) 15 (+2)12 (+1)
Skills Intimidation +4, Survival +5
Senses Passive Perception 12
Languages Common, Giant, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 6000 sp. Chrysoprase (80 gp).


Social Check DCs

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