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NPC Generator

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Advanced [show]


Patrick Marley, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is physically well-built. He sports a flattop hair cut. His brown unseeing eyes seem to look past you.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Patrick was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To unite with his sister; and an old rival family wants him found

Flaws: Disease, Antagonistic, Impulsive. Bonds: Poor, Family. Occupation: Doctor

Voice: Speaks with squeezed throat

Attributes [hide]

Patrick Marley, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)11 (+0) 13 (+1)13 (+1)
Skills Investigation +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 7000 cp. Silver comb with moonstones (400 gp). 1 Darkwood Shield. 1 Masterwork Light steel shield.


Social Check DCs


Peter Gyula, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears pastel painted combat armor at almost all times. His left hand appears badly burned and disfigured. His brown hair is knotted and matted. His green eyes are slightly larger than normal.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Peter was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Peter's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Peter and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he loathes his own lifestyle

Ideals: Philantrophist. Flaws: Antagonistic, Insane. Occupation: Miller

Voice: Dutch accent

Attributes [hide]

Peter Gyula, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)15 (+2) 14 (+2)14 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gerard Norton, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a tan top hat and tan clothes. His skin is also unnaturally pale. His auburn hair is drawn into a tight pony tail with a skull scrunchie. His brown eyes have a joyful gleam in them most of the time.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Gerard was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.

Motivation: He has decided he is irredeemable.

Flaws: Ugly, Sensitive, Insane. Bonds: Criminal record, Job, Adventurer. Occupation: Shipwright

Voice: Sounds elderly

Attributes [hide]

Gerard Norton, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)9 (-1) 14 (+2)15 (+2)
Skills Acrobatics +0, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 900 sp.


Social Check DCs


Adelard Emsworth, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears blue leather gloves, a blue jacket, and tight pants. His right hand appears badly burned and disfigured. He has a long red beard with little hanging trinkets. His eyes, though not visible through his cowl, are amber.

Personality: He is calm most of the time but flees social interaction. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Flaws: Shy, Impulsive, Ugly, Antagonistic. Occupation: Carpenter

Voice: Scandinavian accent

Attributes [hide]

Adelard Emsworth, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)12 (+1) 16 (+3)15 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 2 Acid flasks.


Social Check DCs


Anselm Cotton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin black vertical stripes and white pants. He carries with him a set of nunchakus on his belt, each one with a amber on the hilt. His moppish chestnut hair is in a traditional bowl cut. His eyes are a pleasant violet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born the only child of a wealthy merchant. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To clean up the streets; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur, Gifted. Flaws: Forgetful. Bonds: Guardian. Occupation: Banker

Voice: Slurs words

Attributes [hide]

Anselm Cotton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 7 (-2)12 (+1) 13 (+1)13 (+1)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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