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NPC Generator

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Advanced [show]


Anselm Kendal, Male Human [Permalink]

Personal [hide]

Description: He likes to wear violet tank tops with blue pants. He carries with him a set of monstrous two handed axes on his belt, each one with a opal on the hilt. His hair is long and red with streaks of chestnut, and is pulled back with small violet clips. His beard is chestnut, braided, and well cared for. He has several tiny opal earrings on each ear.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Fighting, Optimist, Gifted. Flaws: Impulsive. Bonds: Rich. Occupation: Cartwright

Voice: Switch between two voices

Attributes [hide]

Anselm Kendal, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)17 (+3) 12 (+1)9 (-1)
Skills Acrobatics +2, Intimidation +1
Senses Passive Perception 11
Languages Common, Celestial, Auran, Infernal
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 2 Antitoxin. 1 Smokesticks.


Social Check DCs


Tim Colby, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. His red hair is knotted and matted. His gray eyes have a joyful gleam in them most of the time.

Personality: Tim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a Armorer, his father struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He wants to get laid; and he's in love

Ideals: Entrepeneur, Extrovert. Bonds: Poor, Adventurer, Has a crush. Occupation: Cartwright

Voice: Deep voice with rolling R's

Attributes [hide]

Tim Colby, Male Human Fighter 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)11 (+0) 12 (+1)15 (+2)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4

Possessions: 10000 cp.


Social Check DCs


Godfrey Mori, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is physically well-built. His chestnut hair is thinning but still full. He has amber eyes and a brown hat with a green feather.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to loving parents in a slum to the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Professionalism. Bonds: Attractive, Poor, Immigrant. Occupation: Blacksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Godfrey Mori, Male Human Fighter 5
Medium (6'5") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 13 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 6 (-2)12 (+1) 14 (+2)10 (+0)
Skills Nature +4, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Dustin Garfield, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears rags and sports a simple walking cane. His white hair is drawn into a tight pony tail with a card scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a white middle class family as the only child. Dustin was born on a far northern island where he grew up under the tutelage of his father, an expert Miller. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Mundane. Bonds: Poor, Attractive, Nature, Immigrant. Occupation: Miller

Voice: Spits words with contempt

Attributes [hide]

Dustin Garfield, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)11 (+0) 9 (-1)18 (+4)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1200 sp.


Social Check DCs


Adelard Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a simple tan robe with pastel stripes complete with hood. His tied-back hair is silver. His green eyes are slightly larger than normal.

Personality: A deeply religious man he believes everything happens for a reason. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Adelard was raised in a hard working conservative environment. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now travels the world, in search of power and loot.

Motivation: Several ex partners dislike his way of doing things and want revenge; and find a way to reverse the transformation of his sister

Bonds: Religious, Family, Job, Adventurer, Enemies. Occupation: Barber

Voice: Shortens vowels

Attributes [hide]

Adelard Thorpe, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)10 (+0) 8 (-1)9 (-1)
Skills Performance +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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