Richard Mitchell, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tan armored body suit, with a simple pastel line shooting up and back down. He wears a colorful flower in his blonde hair. His eyes are blue and catlike.
Personality: He is fixated on the number 14. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He pushes his goals aggressively. He is also a coward if confronted.
History: Richard hails from a village terrorized by goblins. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by goblins. Richard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Someone believes him a fraud.
Flaws: Insane, Fearful. Bonds: Attractive, Enemies. Occupation: Bowyer
Voice: Russian accent
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 7 (-2) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Violet garnet (900 gp). Deep green spinel (90 gp). Deep blue spinel (900 gp).
Manfred Wade, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He wears his hair in dreadlocks. His eyes are a pleasant amber.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is afraid of women and trembles around them
History: A powerful brothel owner made him what he is. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is wracked by social anxiety; and he is wracked by social anxiety
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Hunter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 12 (+1) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp.
Charles Clive, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears professional attire. His auburn hair is kept up in a ponytail inside a feathered hat. His green eyes dart from person to person to random spaces in the air.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Charles has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often; and regain custody of his daughter
Ideals: Athletic, Justice. Flaws: Secretive, Disease. Bonds: Attractive. Occupation: Roofer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Infernal, Dwarven, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: Just what you see.
Raymond Astley, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He sports brown clothing, slightly heavier than average wear. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. The war was a terrible time for him, and Raymond does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Depressed. Bonds: Military. Occupation: Bricklayer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 1000 sp.
Nicholas Woods, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears just a grey suit. He has styled his black hair well, parting it to the right. His eyes are a pleasant gray.
Personality: He will rave to anyone who will listen. He is lazy, self-centered, vain, and jealous.
History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Nicholas took refuge in the large cave and found the beat up crossbow and armor he uses now. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern
Flaws: Insane, Selfish, Mundane. Bonds: Nature, Job. Occupation: Banker
Voice: Old Prospector
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Sylvan, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2400 sp.
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