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NPC Generator

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Advanced [show]


Peter Coombs, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has a hunchback. He wears a small hat to cover his moderate length red hair. He has a dull look in his gray eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. The war was a terrible time for him, and Peter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.

Motivation: He is compelled to act according to his religious beliefs; and he wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Military, Religious. Occupation: Carter

Voice: Jittery and nervous

Attributes [hide]

Peter Coombs, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)12 (+1) 14 (+2)5 (-3)
Skills History +3, Performance -1
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 40 pp. Cloth of gold vestments (160 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Sapphire pendant on gold chain (900 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


William Ryland, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His chestnut hair is knotted and matted. His fierce brown eyes like to dwell on things.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He comes from a rich southern family. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Joker, Gifted. Flaws: Sensitive, Insane. Bonds: Rich. Occupation: Carter

Voice: Gruff and masculine

Attributes [hide]

William Ryland, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 4 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 3 (-4)9 (-1) 12 (+1)14 (+2)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. 3 Thunderstones. 2 Holy water. 2 Holy water.


Social Check DCs


Lewis Westbrook, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in a clean pastel cloak covering his clean studded leather. His brown hair has been sun bleached extensively. His amber eyes dart from person to person.

Personality: Lewis is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a minor phobia of water and hates getting wet.

History: Lewis was born in the south. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's attracted to the PC; and to settle down with his crush

Ideals: Extrovert, Persistence. Flaws: Fearful. Bonds: Rich, Has a crush. Occupation: Priest

Voice: Sounds elderly

Attributes [hide]

Lewis Westbrook, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: Silver pearl (80 gp).


Social Check DCs


Ernest Breeden, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears very tight pants and wife beaters, though occasionally he sports a white coat. His blonde hair and beard is wavy and long. His hazel eyes dart from person to person.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He plays an instrument quite well.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his mother and his sister before him, after school he went straight into learning to become a Fisher. He tends to his Fisher job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and he has a crush on the local junk dealer

Ideals: Artistic. Flaws: Mundane. Bonds: Job, Has a crush. Occupation: Fisher

Voice: Indian accent

Attributes [hide]

Ernest Breeden, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)12 (+1) 13 (+1)12 (+1)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2800 sp. Jet (100 gp). Lapis lazuli (12 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Harrington, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a white scarf, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. He has a very tight haircut. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born in the east his family was never financially stable. After coming to the age of reason, John took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Sensitive. Bonds: Attractive, Criminal record, Poor. Occupation: Engraver

Voice: Switch between two voices

Attributes [hide]

John Harrington, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 15 (+2)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 11000 cp.


Social Check DCs

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