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NPC Generator

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Advanced [show]


Kyle Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has done his best to style his black hair to look like a famous performer. His eyes are amber and beady.

Personality: He will rave to anyone who will listen. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Professionalism. Flaws: Ugly, Insane, Disease. Bonds: Rich. Occupation: Carter

Voice: Nasally tone

Attributes [hide]

Kyle Hadleigh, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)6 (-2) 10 (+0)14 (+2)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Buckler. 1 Half-Plate.


Social Check DCs


Wymar Hackney, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, wearing grey shirts, loose pants, and blazers most of the time. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is afraid of women and trembles around them

History: Wymar was born with his mother's beautiful face. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants revenge against gnolls

Flaws: Insane, Antagonistic, Shy. Bonds: Attractive. Occupation: Tailor

Voice: Nasally tone

Attributes [hide]

Wymar Hackney, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)16 (+3) 8 (-1)14 (+2)
Skills Deception +4, Stealth +1
Senses Passive Perception 9
Languages Common, Druidic, Orc, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Patrick Byron, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a clover on it. He is bald on top and has large chestnut tufts of hair around his ears. His eyes, though not visible through his cowl, are green.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a poor family in the city he treasured whatever gifts he got. He has had some formal poetry training, and achieved minor success. He ran away from his former home and has been making his living as a Bowyer for the past few years.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Bowyer

Voice: Pronounces O like U

Attributes [hide]

Patrick Byron, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)11 (+0) 13 (+1)11 (+0)
Skills Deception +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2700 sp.


Social Check DCs


Richard Beckwith, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear flannel. He has wavy silver hair. He wears crescent spectacles with a black brim.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He left for the east, certain he would find work there.

Motivation: He has money and likes to spend it; and he is a bit of a kleptomaniac

Ideals: Justice. Bonds: Criminal record, Rich, Immigrant. Occupation: Spy

Voice: Dark and ominous

Attributes [hide]

Richard Beckwith, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)13 (+1) 11 (+0)15 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1900 sp. 1 Average lock. 1 Hourglass. 1 Healer’s kit.


Social Check DCs


Theobald Melancon, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, wearing white shirts, loose pants, and blazers most of the time. His white hair is styled in orderly dreadlocks. His violet eyes are passionate and lively.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Flattery will make him almost putty in your hands.

History: A powerful necromancer made him what he is. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his daughter.

Ideals: Philantrophist. Flaws: Selfish. Bonds: Attractive, Mentor, Family. Occupation: Barkeep

Voice: Complex vocabulary, royal

Attributes [hide]

Theobald Melancon, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)16 (+3) 8 (-1)11 (+0)
Skills Arcana +5, History +5
Senses Passive Perception 9
Languages Common, Infernal, Halfling, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs

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