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NPC Generator

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Advanced [show]


John Hallewell, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown top hat and brown clothes. He wears a top hat to cover his moderate length red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He will rave to anyone who will listen. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his father out around the business and became quite the natural. He has dedicated himself to building a better village for his children.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Insane. Bonds: Adventurer, Military, Job. Occupation: Stylist

Voice: Voice breaks

Attributes [hide]

John Hallewell, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 6 (-2)13 (+1) 8 (-1)10 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 70 pp. A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Old masterpiece painting (500 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Don Enfield, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear brown pants and tee shirts. He has auburn hair. His ears are large.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As long as the job gets done he does not care how it got done.

History: He was born at the edge of vast desert. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and to be a sculptor again

Ideals: Professionalism. Flaws: Ugly. Bonds: Nature, Rich, Job. Occupation: Assassin

Voice: Smoker's lung

Attributes [hide]

Don Enfield, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)8 (-1) 10 (+0)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2700 sp.


Social Check DCs


Heward Burton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His tied-back hair is brown. His eyes are amber and catlike.

Personality: He is very quiet and rarely speaks above a whisper. Animals are drawn to him, and he is able to talk to them.

History: Heward was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Over the years he perfected his riding and shooting skills. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Nature, Job. Occupation: Mercenary

Voice: Hollow voice

Attributes [hide]

Heward Burton, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)16 (+3) 17 (+3)10 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Aquan, Halfling, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Iolite (70 gp). Brown-green garnet (140 gp). Hematite (16 gp).


Social Check DCs


Chad Braxton, Male Human [Permalink]

Personal [hide]

Description: This man has a large green mantle and cape that has been intricately interwoven into his pastel robe. He is muscular with a powerful set of arms. His silver hair is braided into rings. His eyes are likewise brown.

Personality: He is almost excessively polite to everyone, even when angry. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gifted from a young age, Chad studied abroad. A few years later when the east was not economically sound they moved to his current location. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is wracked by social anxiety; and wants to open a new tavern

Ideals: Justice, Gifted. Flaws: Shy, Fearful. Bonds: Immigrant. Occupation: Fletcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Chad Braxton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)16 (+3) 15 (+2)6 (-2)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnoll, Druidic, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Norman Radcliffe, Male Human [Permalink]

Personal [hide]

Description: This man wears just a black suit. He is muscular with a powerful set of arms. He has a small bristly mustache and wavy blonde hair. He wears a mask on his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He always tries to repair and not replace. It was this mentality that drove him into the Layabout business.

History: Norman lived on a farm with his father, near the main road leading to a nearby town. When Norman reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. By chance he met his brother recently and the two have been together since.

Motivation: Wants to open a new tavern; and wants to raise his children well

Ideals: Optimist, Persistence. Bonds: Family, Military, Job. Occupation: Layabout

Voice: Spits words with contempt

Attributes [hide]

Norman Radcliffe, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)7 (-2) 12 (+1)12 (+1)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Silver chalice with lapis lazuli gems (150 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs

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