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NPC Generator

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Advanced [show]


Tim Tickle, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a worn and beaten armor. He wears a colorful flower in his silver hair. He is very pretty but has cold, dead eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invites people to come help in his community garden.

History: Tim was born with his father's beautiful face. His father was a soldier and died while he was still young. Tim was left his father's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist, Logical. Bonds: Attractive, Job, Military. Occupation: Bounty Hunter

Voice: Sleepy voice

Attributes [hide]

Tim Tickle, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 48 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)13 (+1) 15 (+2)11 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Theobald Hallewell, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair, while still mostly red, has prominent grey streaks. His green eyes dart from person to person.

Personality: Theobald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born at the edge of vast plains. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Nature, Rich. Occupation: Crown-heir

Voice: High pitched, excited

Attributes [hide]

Theobald Hallewell, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)14 (+2) 15 (+2)12 (+1)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Goblin, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Darkwood Shield.


Social Check DCs


Bertram Morley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is kept up in a ponytail inside a top hat. His violet eyes dart from person to person.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a minor phobia of water and hates getting wet.

History: When he was but 8 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to have a good time and be beloved; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur, Optimist. Flaws: Fearful. Bonds: Immigrant, Religious. Occupation: Crown-heir

Voice: Aggressive tone

Attributes [hide]

Bertram Morley, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)7 (-2) 16 (+3)10 (+0)
Skills Investigation +0, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 3200 sp.


Social Check DCs


Alexandre Tattersall, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His tied-back hair is red. He has a tattooed face.

Personality: Alexandre speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a criminal king-pin and mafia family His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and a rival would like him out of the picture

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Immigrant, Rich. Occupation: Assassin

Voice: Scandinavian accent

Attributes [hide]

Alexandre Tattersall, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 16 (+3)16 (+3)
Skills History +3, Stealth +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Theodoric Copeland, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a fine chain shirt which he covers with blue colored cloaks and clothing. His long golden hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Prone to second guessing himself, he comes off as nervous. He is lazy, self-centered, vain, and jealous.

History: He was born in the south, but his parents moved at a very young age to the east. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Many goblins want him driven away; and he wants revenge against goblins

Flaws: Shy, Selfish. Bonds: Poor, Immigrant, Enemies. Occupation: Banker

Voice: Soft and mumbly

Attributes [hide]

Theodoric Copeland, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)10 (+0) 17 (+3)11 (+0)
Skills Nature +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp.


Social Check DCs

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