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NPC Generator

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Advanced [show]


Dean Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, red cloak. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears his silver hair up in a very large beehive style do. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Mortician, who enjoyed hunting, Dean was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Meet up once more with his childhood friend; and to protect his home

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Nature, Guardian. Occupation: Sailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dean Blakeley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)16 (+3) 12 (+1)14 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Bertram Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fitting clothing which further accentuates his frame. His silver hair is kept up in a ponytail inside a feathered hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A true patriot, Bertram would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Junk Dealer job and began his own company from there.

Motivation: Wants to open a new tavern.

Flaws: Mundane. Bonds: Attractive, Military, Job. Occupation: Junk Dealer

Voice: Tuts and clicks tongue

Attributes [hide]

Bertram Emsworth, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Deception +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 25000 sp. 1 Half-Plate.


Social Check DCs


Dustin Nibley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a violet top hat and violet clothes. He wears his red hair up. His ears are large.

Personality: Overbrimming with self-confidence, Dustin isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Dustin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He is currently in port desperately looking for someone to get him out; and someone believes him a fraud

Ideals: Impeccable, Optimist. Flaws: Ugly. Bonds: Nature, Enemies, Slave. Occupation: Priest

Voice: Relaxed voice

Attributes [hide]

Dustin Nibley, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)15 (+2) 11 (+0)17 (+3)
Skills Persuasion +5, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Freshwater pearl (6 gp). Freshwater pearl (6 gp). Tiger eye turquoise (6 gp).


Social Check DCs


Frederick Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His black hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: Always inclined to offer people food he seems plenty friendly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and he is unsatisfied with his job

Ideals: Philantrophist, Fighting. Flaws: Impulsive, Mundane. Bonds: Job. Occupation: Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Frederick Marlee, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 6 (-2)8 (-1) 12 (+1)11 (+0)
Skills Acrobatics +4, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Cory Ramsey, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is generally well dressed albeit a few years behind the times. He wears his blonde hair down. His eyes are brown.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was always a brilliant, if unscrupulous mind. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Logical. Flaws: Selfish, Insane. Bonds: Attractive, Rich. Occupation: Apothecary

Voice: American accent

Attributes [hide]

Cory Ramsey, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 16 (+3)12 (+1)
Skills Insight +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp.


Social Check DCs

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