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Advanced [show]


Reynard Alby, Male Human [Permalink]

Personal [hide]

Description: He wears a brown top hat and brown clothes, and he perpetually has his crossbow ready. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born at the edge of vast desert. There was a wharf not far from home where he often wandered off to fish. He ran away from his former home and has been making his living as a Shepherd for the past few years.

Motivation: To protect his home; and sabotage a competitor

Ideals: Fighting, Logical. Bonds: Criminal record, Nature, Job, Guardian. Occupation: Shepherd

Voice: Speaks through clenched teeth

Attributes [hide]

Reynard Alby, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Athletics +4, Nature +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 1 Breastplate. 1 Masterwork Light wooden shield. 1 Banded mail.


Social Check DCs


Anthony Thornton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'10" and wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. He has wavy golden hair. His blue eyes dart from person to person.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a small toy that he constantly fidgets with.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He got away from his former life and has fallen to alcoholism.

Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and wants to open a new tavern

Flaws: Addict. Bonds: Guardian, Rich, Adventurer, Job. Occupation: Stableman

Voice: Can't modulate volume

Attributes [hide]

Anthony Thornton, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Arcana +4, Athletics +3
Senses Passive Perception 11
Languages Common, Draconic, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 3000 sp. Peridot (70 gp). Citrine (70 gp). Red spinel (130 gp).


Social Check DCs


Balimaar Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a grey and tan robe with the hood down. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are violet.

Personality: He can speak with the recently deceased. He is frequently practicing swordplay.

History: Gifted from a young age, Balimaar studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He then took over the family business and is one of the better Courier for hire.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Gifted. Bonds: Military, Mentor, Job, Family. Occupation: Courier

Voice: Complex vocabulary, royal

Attributes [hide]

Balimaar Birkenhead, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)15 (+2) 16 (+3)15 (+2)
Skills Religion +4, Stealth +4
Senses Passive Perception 13
Languages Common, Gnoll, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Clerebold Shelley, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. He has a moderate pudge and is not very fit. His golden hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Overbrimming with self-confidence, Clerebold isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a very good compulsive liar and kleptomaniac.

History: From birth he was tutored by a cruel and relentless mentor. Clerebold was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Clerebold decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Impeccable. Bonds: Rich, Attractive, Criminal record, Mentor. Occupation: Dyer

Voice: Italian accent

Attributes [hide]

Clerebold Shelley, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)15 (+2) 6 (-2)11 (+0)
Skills Animal Handling +0, Nature +4
Senses Passive Perception 8
Languages Common, Infernal, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Trym Burton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears an entirely tan suit with black socks and a vest with buckled shoes. His moppish golden hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spice Merchant arts, while his mother instructed him in etiquette, music and courtly manner. His martial abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Justice, Gifted. Flaws: Ugly, Forgetful. Bonds: Rich. Occupation: Spice Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Trym Burton, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)10 (+0) 16 (+3)14 (+2)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 40 pp. Star ruby (900 gp). Rich purple corundum (900 gp). Fiery yellow corundum (900 gp). Iolite (70 gp).


Social Check DCs

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