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NPC Generator

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Advanced [show]


Frederick Easton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His tied-back hair is chestnut. His otherwise smooth face is marked with small tiny scars.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Animals are drawn to him, and he is able to talk to them.

History: Frederick lived on a farm with his father, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted necromantic powers by his dying sister.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Athletic, Disciplined, Gifted. Flaws: Racist. Bonds: Family. Occupation: Body Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Frederick Easton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)7 (-2) 13 (+1)10 (+0)
Skills Arcana +0, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp.


Social Check DCs


Gilbert Winthrop, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a fine chain shirt which he covers with red colored cloaks and clothing. His red hair is lengthy. He wears a mask on his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He works hard and plays hard.

History: Gifted from a young age, Gilbert studied abroad. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is content; and to find somewhere to settle down

Ideals: Gifted. Flaws: Shy, Hedonist, Racist, Mundane. Occupation: Sellsword

Voice: Scandinavian accent

Attributes [hide]

Gilbert Winthrop, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +6, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. Brass mug with jade inlays (400 gp). Black velvet mask with numerous citrines (180 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tim Holton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a brown tunic with black highlights, and long white pants that bunch up around his shoes and is in decent physical shape. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are green.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. When he's not drinking or sleeping the drinks off, he's doing singing.

History: The child of a Weaver, who enjoyed hunting, Tim was taken on many hunting expeditions. Tim was born on a far eastern desert where he grew up under the tutelage of his father, an expert Dyer. After a long history of fighting, Tim and his spouse have recently divorced.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Antagonistic. Bonds: Nature, Immigrant, Job. Occupation: Dyer

Voice: Low rumbling, strings words together

Attributes [hide]

Tim Holton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)12 (+1) 17 (+3)10 (+0)
Skills Acrobatics +2, Arcana +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 60 pp.


Social Check DCs


Godfrey Breeden, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears blue leather gloves, a blue jacket, and tight pants. His blonde hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He plays an instrument quite well.

History: Godfrey was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent mother; and an old rival family wants him found

Ideals: Athletic, Artistic. Flaws: Cynical. Bonds: Attractive, Family. Occupation: Weaver

Voice: Uses sign language

Attributes [hide]

Godfrey Breeden, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)15 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Black opal (800 gp). Brown-green garnet (130 gp).


Social Check DCs


Wymar Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a simple blue robe with white stripes complete with hood. He has red hair. His ears are large.

Personality: He speaks before he thinks and is too direct. He is skeptical of what others tell him and is slow to trust.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Barber.

Motivation: To be a Dyer again; and he is unsatisfied with his job

Flaws: Ugly, Impulsive, Shy. Bonds: Military, Job. Occupation: Barber

Voice: Hard of hearing, loud

Attributes [hide]

Wymar Fawcett, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 8 (-1)7 (-2)
Skills Acrobatics +3, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Silver pearl (100 gp). 1 Superior lock.


Social Check DCs

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