Cory Blakeley, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. His black hair is still thick. This gray eyed westerner is not easily forgotten.
Personality: His tongue was cut out and he uses sign language. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He made a point of taking high paying jobs and getting most of it up front. He has been saving his money to try and buy his sister's freedom.
Motivation: Meet up once more with his childhood friend; and expand his business
Flaws: Disease. Bonds: Rich, Family, Adventurer, Job. Occupation: Mercenary
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 39000 sp.
Balimaar Webley, Male Human [Permalink]
Personal [hide]
Description: He wears a blue coat over a green low-cut shirt, and a deerstalker hat upon his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair has been sun bleached extensively. His violet eyes dart from person to person.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Spice Merchant
Voice: Hollow voice
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
Diggory Tinley, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his pickaxe. He wears a colorful flower in his black hair. He has a dull look in his amber eyes.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Diggory was born with his father's beautiful face. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has never given up on his painting dream.
Motivation: Revenge; and find a way to reverse the transformation of his sister
Ideals: Artistic. Bonds: Attractive, Enemies, Family. Occupation: Sculptor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Heward Oakley, Male Human [Permalink]
Personal [hide]
Description: He dresses in yellow turtlenecks beneath a violet coat with black slacks. He is physically well-built. His hair is cut close to his head. His eyes are likewise amber.
Personality: He loves telling others what to do and how they should feel about things. He is lazy and tries to find solutions quickly.
History: Heward lived on a farm with his father, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their daughter. He worked as a Tailor, and he later adopted a second daughter.
Motivation: To end his boredom; and his relatives are trying to arrange a marriage
Ideals: Opinionated. Flaws: Lazy, Mundane. Bonds: Family, Mentor. Occupation: Tailor
Voice: Posh accent
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1000 sp.
Alex Van Es, Male Human [Permalink]
Personal [hide]
Description: This man very much looks the part of a Tailor, and sports empty pouches on his belt. His silver hair is knotted and matted. His half smiles and brown eyes are beguiling and draw you in.
Personality: A deeply religious man he believes everything happens for a reason. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born to a pair of adventurers, Alex grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. He has dedicated himself to building a better world.
Motivation: Expand his business; and he has passion for adventuring and risk
Flaws: Impulsive. Bonds: Job, Attractive, Religious, Adventurer. Occupation: Tailor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 18 (+4) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Goblin, Celestial, Gnome, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 1300 sp.
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Their contribution stands as a beacon of hope for all adventurers!
