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NPC Generator

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Advanced [show]


Trym Bentham, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears grey trousers with brown and black striped suspenders. He wears various colorful collared shirts. His moppish brown hair is in a traditional bowl cut. His eyes are violet and catlike.

Personality: He is a hateful person. He taunts others and blames them for his problems. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Secretive, Disease, Insomniac. Occupation: Glassblower

Voice: Hissing voice

Attributes [hide]

Trym Bentham, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)9 (-1) 11 (+0)14 (+2)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Nicholas Marlee, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His black hair is thinning but still full. He has a dull look in his gray eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Nicholas and his spouse have recently divorced.

Motivation: Marry his sister to traveling adventurers; and he is not mentally stable, and does not behave rationally

Flaws: Antagonistic, Insane. Bonds: Family, Rich, Adventurer. Occupation: Sage

Voice: Slurs words

Attributes [hide]

Nicholas Marlee, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 8 (-1)7 (-2) 10 (+0)13 (+1)
Skills Acrobatics +1, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 4000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Arnold Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He has a large brown mantle and cape that has been intricately interwoven into his grey robe. Beneath his clothing is a huge mess of scar tissue. With bright silver hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised by priests from a young age. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His religion dominates his actions; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Slave, Adventurer, Religious, Mentor. Occupation: Soapmaker

Voice: Soft and melodious

Attributes [hide]

Arnold Eastoft, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)17 (+3) 13 (+1)13 (+1)
Skills Arcana +5, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2400 sp. Red-brown spinel (70 gp). Black pearl (500 gp). Tourmaline (70 gp).


Social Check DCs


Diggory Leighton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a violet coat over a green low-cut shirt, and a feathered hat upon his head. His silver hair is greasy and uncared for. His ears are large.

Personality: He can speak with the recently deceased. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Gifted from a young age, Diggory studied abroad. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Barrister

Voice: Posh accent

Attributes [hide]

Diggory Leighton, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)11 (+0) 12 (+1)16 (+3)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Bertram Weld, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft grey waves gently in the breeze. His auburn hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Bertram was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has built up a small fortune and can afford his own way.

Motivation: Regain custody of his son; and he has money and likes to spend it

Flaws: Ugly, Antagonistic, Forgetful. Bonds: Rich, Family. Occupation: Bookbinder

Voice: Hard of hearing, loud

Attributes [hide]

Bertram Weld, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)12 (+1) 12 (+1)16 (+3)
Skills Athletics +3, Performance +5
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 30 pp. 1 Half-Plate. 1 Chain shirt. 1 Chain shirt.


Social Check DCs

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