Randal Huckabee, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears baggy pastel pantaloons and a white scarf. His black hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a habit of throwing himself into exceedingly dangerous situations.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. By chance he met his sister recently and the two have been together since.
Motivation: An old rival family wants him found.
Ideals: Gifted. Flaws: Impulsive. Bonds: Poor, Family, Slave. Occupation: Unemployed
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 4 (-3) | 7 (-2) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
Possessions: 500 sp.
Alex Colby, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of hand crossbows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. With a patchy blonde beard and wild blonde hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He will rave to anyone who will listen. He is a logical person and will generally grow upset if things defy logic and science.
History: Alex was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: An old rival family wants him found; and regain custody of his daughter
Ideals: Fighting, Logical. Flaws: Addict, Insane. Bonds: Poor, Family. Occupation: Banker
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 7 (-2) | 16 (+3) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Abyssal, Halfling, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 70 pp.
Anselm Shipley, Male Human [Permalink]
Personal [hide]
Description: An older man who is wearing the road beaten gear of a warrior, he is not a threatening figure. His head has been shaved. His eyes are blue and he is always smoking a pipe.
Personality: Cocky and sure of himself, he believes he is the best Crown-heir born in the past three hundred years. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born in the north. His druidic abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Crown-heir for the past few years.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Fighting, Professionalism, Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Crown-heir
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 18 (+4) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Celestial, Gnoll, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 4 Smokesticks. 4 Smokesticks. 4 Holy water.
Diggory Denholm, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he prefers to wear flannel, and is pretty ugly. He keeps his long golden hair kept up in a rat tail. His amber eyes are passionate and lively.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not trust anyone and sleeps with one eye open.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To get a good night's sleep; and he is greedy
Flaws: Ugly, Mundane, Insomniac, PTSD. Bonds: Rich. Occupation: Blacksmith
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 7
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 9 (-1) | 18 (+4) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Gnoll, Ignan, Sylvan, Gnome
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
Possessions: 40 pp. Eyepatch with mock eye of sapphire and moonstone (800 gp).
Anthony Garfield, Male Human [Permalink]
Personal [hide]
Description: He likes to wear black tank tops with tan pants, and carries quarterstaffs. His white hair is kept up in a ponytail inside a deerstalker hat. He has several tiny opal earrings on each ear.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has all his life been fascinated with dancing.
History: He was born in a small island village. His father had invested heavily in several trade routes and wanted him to inherit them. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is content.
Ideals: Fighting, Artistic. Flaws: Mundane. Bonds: Rich, Nature. Occupation: Shepherd
Voice: Voice breaks
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Masterwork Common Melee.
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