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NPC Generator

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Advanced [show]


Gerald Marlowe, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a small bristly mustache and wavy golden hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He is fixated on the number 33. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of a Roofer, who enjoyed hunting, Gerald was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Justice. Flaws: Ugly, Insane. Bonds: Rich, Nature. Occupation: Assassin

Voice: Old thin voice

Attributes [hide]

Gerald Marlowe, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)12 (+1) 16 (+3)10 (+0)
Skills Athletics +1, Medicine +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 200 gp.


Social Check DCs


Bernard Barney, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is generally well dressed albeit a few years behind the times. With bright black hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He served in the navy to pay for his family's outstanding loans. His homeland was ravaged by war and he spent much of his life rebuilding it. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Philantrophist. Flaws: PTSD. Bonds: Attractive, Military. Occupation: Doctor

Voice: Raspy

Attributes [hide]

Bernard Barney, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)10 (+0) 10 (+0)13 (+1)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Fire opal pendant on a fine gold chain (800 gp).


Social Check DCs


Arnold Washington, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a perfectly clean shirt and pair of pants. He wears his chestnut hair up. His gray eyes dart from person to person to random spaces in the air.

Personality: He will rave to anyone who will listen. He is able to make almost anything out of random pieces of junk.

History: He was born at the edge of vast mountains. Arnold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He got away from his former life and has fallen to alcoholism.

Motivation: He is content; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane, Addict, Mundane. Bonds: Attractive, Nature. Occupation: Interpreter

Voice: Can't modulate volume

Attributes [hide]

Arnold Washington, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)13 (+1) 14 (+2)14 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Godfrey Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He dresses well, typically a more casual-formal manner. His black hair is smooth and relatively long. His eyes are amber.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. The war was a terrible time for him, and Godfrey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Flaws: Insomniac, Depressed, Antagonistic. Bonds: Attractive, Military. Occupation: Body Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Godfrey Emsworth, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)17 (+3) 11 (+0)13 (+1)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Druidic, Celestial, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Thomas Halsey, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Sculptor does. His silver hair is lengthy and is close to two feet long. His eyes are likewise gray. His teeth are white and perfect.

Personality: Stoic and calm, he prefers to meditate than take action. He is skeptical of what others tell him and is slow to trust.

History: He was born into a rich family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Sculptor.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Disciplined. Flaws: Shy. Bonds: Job, Attractive, Rich. Occupation: Sculptor

Voice: Sore throat, cough

Attributes [hide]

Thomas Halsey, Male Human Fighter 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)10 (+0) 10 (+0)11 (+0)
Skills Intimidation +3, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp. Emerald (500 gp). Malachite (11 gp).


Social Check DCs

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