Alexandre Hadley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears an entirely brown suit with violet socks and a vest with buckled shoes. His hair is red and curly. His fierce brown eyes like to dwell on things.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a ruthless business man, a trait he acquired from his father.
History: Born to a Baker, his father struggled to pay the bills. He worked as a nervous Sellsword and found it very stressful. He has set out to sabotage the competition.
Motivation: To pay off his debts; and he has decided he is irredeemable
Ideals: Entrepeneur. Bonds: Criminal record, Poor, Job, Debt. Occupation: Sellsword
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 8 (-1) | 3 (-4) |
Senses Passive Perception 11
Languages Common, Celestial, Abyssal, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Silver comb with moonstones (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Old masterpiece painting (600 gp). 1 Minor magic item.
Bertram Garrick, Male Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His silver hair is matted, messy, and big. He has a dull look in his violet eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great joy in being the best Doctor in town.
History: Bertram was raised in a hard working conservative environment. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting illithids, the young Bertram began to lead the lost caravan. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and he wants revenge against illithids
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Doctor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Shane Shelly, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'9" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is black, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a great chef.
History: He was born several months after his father was called into army service. He was taken from his home at a very young age. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Military, Slave. Occupation: Priest
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2900 sp. White pearl (80 gp). Black pearl (900 gp). Black pearl (900 gp). 1 Superior lock.
Justin Adley, Male Human [Permalink]
Personal [hide]
Description: He wears a green collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has a long black beard with little hanging trinkets. His eyes are gray and beady.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a font of random trivia from the lore and stories he has discovered
History: He was born into a rich family. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he is greedy
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Slave Trader
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 700 gp. Carnelian (50 gp).
Lewis Snape, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is red and curly. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. When he's not drinking or sleeping the drinks off, he's doing music.
History: He was born several months after his father was called into army service. When Lewis reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To share knowledge with the world; and he loathes his own lifestyle
Ideals: Artistic, Logical. Flaws: Depressed. Bonds: Attractive, Military, In love. Occupation: Hunter
Voice: Australian accent
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1000 sp. Amethyst (160 gp).
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Their contribution stands as a beacon of hope for all adventurers!
