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NPC Generator

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Advanced [show]


Odo Marlee, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He wears a red costume with the symbols of magic on his torso. His black hair is slicked back into a classic pompadour. His green eyes have a joyful gleam in them most of the time.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also is a firm believer in the manly ideal.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Odo was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Odo's father didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Flaws: Antagonistic, Impulsive, Disease, Insomniac. Bonds: Attractive. Occupation: Fortune-teller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Odo Marlee, Male Human Fighter 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 17 (+3)7 (-2) 13 (+1)12 (+1)
Skills Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 600 gp.


Social Check DCs


Theobald Woods, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a red costume with the symbols of magic on his torso and is in decent physical shape. He wears his red hair up in a very large beehive style do. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the north, but his parents moved at a very young age to the south. His father was a soldier and died while he was still young. Theobald was left his father's suit of armor and trained in its use and care. He's since become an addict/alcoholic.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Philantrophist. Flaws: Addict. Bonds: Immigrant, Military. Occupation: Spice Merchant

Voice: Cold and demanding tone

Attributes [hide]

Theobald Woods, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)11 (+0) 14 (+2)18 (+4)
Skills Intimidation +6, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Bertram Ainsley, Male Human [Permalink]

Personal [hide]

Description: A 6'1" northern man, he wears silk and lounges about seductively. He has a black handlebar mustache and slicked back black hair. His amber eyes are slightly larger than normal.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village he learned the ways of the warrior from his mother. His first spouse was a Servant, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Servant they were divorced and he won custody of their son. He worked as a Crown-heir, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Philantrophist, Fighting. Flaws: Depressed. Bonds: Attractive, Family. Occupation: Crown-heir

Voice: Sensual and smooth

Attributes [hide]

Bertram Ainsley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 14 (+2)10 (+0) 17 (+3)10 (+0)
Skills Acrobatics +0, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +5

Possessions: 400 gp. Black pearl (300 gp).


Social Check DCs


Anthony Brandon, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a lot of dark rich colors, with gold accents. His chestnut hair is still thick. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He exudes charisma. He is a tour de force of persuasion. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He used his abilities to trick people and travel the world for free.

Motivation: Wants to raise his children well; and he desires power and/or immortality

Bonds: Attractive, Adventurer, Slave, Criminal record, Family. Occupation: Dilettante

Voice: Uses sign language

Attributes [hide]

Anthony Brandon, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 7 (-2)17 (+3) 15 (+2)12 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 12
Languages Common, Ignan, Auran, Goblin
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Ralf Astley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has done his best to style his white hair to look like a famous performer. His blue eyes have a joyful gleam in them most of the time.

Personality: He will rave to anyone who will listen. He feeds upon the attention of others.

History: Ralf lived on a farm with his father, near the main road leading to a nearby town. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Being a Ploughman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He would like to get married and retire; and a rival would like him out of the picture

Flaws: Insane. Bonds: Rich, Attractive, Family, Criminal record, Has a crush. Occupation: Ploughman

Voice: Hard of hearing, loud

Attributes [hide]

Ralf Astley, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)11 (+0) 9 (-1)11 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp.


Social Check DCs

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