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NPC Generator

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John Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. His white hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily eccentric. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born in a small village he learned the ways of the warrior from his mother. A few years later when the north was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by gnolls. John was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Revenge.

Ideals: Fighting. Flaws: Insane. Bonds: Immigrant, Enemies. Occupation: Roofer

Voice: Pirate accent

Attributes [hide]

John Mitchell, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)15 (+2) 15 (+2)10 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Goblin, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Half-Plate. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs


Aldous Harley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is kept up in a ponytail inside a broad hat. He has a tattooed face.

Personality: Calm and collected, he is a well trained Miner. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Brilliant and gifted he never wanted to apply himself. He became a Miner soon after.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted. Bonds: Rich, Job, Slave, Criminal record. Occupation: Miner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Aldous Harley, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)16 (+3) 12 (+1)9 (-1)
Skills Acrobatics +5, Arcana +5
Senses Passive Perception 11
Languages Common, Aquan, Ignan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 200 gp.


Social Check DCs


Alexandre Windsor, Male Human [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate, and sports empty pouches on his belt. He wears a Stetson hat to cover his moderate length brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is irascible and easily irritated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Spice Merchant.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Flaws: Antagonistic. Bonds: Adventurer, Rich, Job. Occupation: Spice Merchant

Voice: Stutters

Attributes [hide]

Alexandre Windsor, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)15 (+2) 11 (+0)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Druidic, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Manfred Reid, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats. His white hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Manfred was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: An old rival family wants him found; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable. Bonds: Criminal record, Family, Poor, Religious. Occupation: Miller

Voice: Sore throat, cough

Attributes [hide]

Manfred Reid, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)10 (+0) 18 (+4)14 (+2)
Skills Deception +4, History +2
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 17000 cp.


Social Check DCs


Theodoric Hampton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has silver hair. He wears an eyepatch.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Theodoric hails from a village terrorized by goblins. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his music dream.

Motivation: Revenge; and regain custody of his daughter

Ideals: Artistic. Flaws: Ugly, Sensitive. Bonds: Family, Enemies. Occupation: Ploughman

Voice: Speaks in third person

Attributes [hide]

Theodoric Hampton, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)14 (+2) 9 (-1)11 (+0)
Skills Insight +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Draconic, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1700 sp.


Social Check DCs

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