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Advanced [show]


Rolf Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a grey collared shirt and green pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His golden hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was raised by priests from a young age. His father was very strict, and drilled into him lessons on being the perfect gentleman. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Impeccable. Bonds: Has a crush, Adventurer, Religious, Mentor. Occupation: Marshal

Voice: Loud with bravado

Attributes [hide]

Rolf Kinsley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)16 (+3) 12 (+1)16 (+3)
Skills History +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Sylvan, Giant, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 5000 cp. Moss agate (12 gp). Malachite (12 gp). Blue quartz (12 gp).


Social Check DCs


Odo Alby, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a large black jacket. He wears his golden hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Odo took refuge in the large cave and found the beat up sword and armor he uses now. He then took over the family business and is one of the better Assassin for hire.

Motivation: He uses money and sex appeal to get what he needs; and expand his business

Ideals: Justice, Joker. Bonds: Attractive, Nature, Job, Rich. Occupation: Assassin

Voice: Italian accent

Attributes [hide]

Odo Alby, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)16 (+3) 9 (-1)6 (-2)
Skills History +5, Religion +5
Senses Passive Perception 9
Languages Common, Giant, Undercommon, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1500 sp.


Social Check DCs


Dean Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He dresses like a well dressed Tailor does. Beneath his clothing is a huge mess of scar tissue. His white hair is greasy and uncared for. His blue unseeing eyes seem to look past you.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Dean has worked very hard to control his curse. He ran away from his former home and has been making his living as a Tailor for the past few years.

Motivation: To be a Stableman again; and he'd like to take his coworkers down a peg

Flaws: Ugly, Disease, Terse. Bonds: Job, Slave. Occupation: Tailor

Voice: Jittery and nervous

Attributes [hide]

Dean Mitchell, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 15 (+2)6 (-2)
Skills History +3, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Silver pearl (60 gp). 1 Half-Plate. 1 Banded mail.


Social Check DCs


Manfred Kirby, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this western man prefers to wear red clothing when he does not wear armor. His long blonde hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Courier work with an outfit from a few towns over. Courier work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Marry his sister to traveling adventurers; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Job, Family. Occupation: Courier

Voice: Stutters

Attributes [hide]

Manfred Kirby, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)9 (-1) 12 (+1)13 (+1)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp.


Social Check DCs


Theobald Marston, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears very tight pants and wife beaters, though occasionally he sports a brown coat, marred by teas. He wears his chestnut hair up in a very large beehive style do. His violet eyes dart from person to person.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the east to a Server, Theobald learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Theobald took refuge in the ruined castle and found the beat up halberd and armor he uses now. He now owns his own business.

Motivation: Sabotage a competitor.

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Job, Nature. Occupation: Server

Voice: Pronounces O like U

Attributes [hide]

Theobald Marston, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)11 (+0) 14 (+2)13 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. Black pearl (900 gp). Moss agate (11 gp).


Social Check DCs

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