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NPC Generator

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Henry Byron, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing the road beaten gear of a warrior. His hair is white and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of a Bowyer, who enjoyed hunting, Henry was taken on many hunting expeditions. Henry liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels kind of lost in life; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Insane, Depressed, Fearful. Bonds: Nature, Slave. Occupation: Bricklayer

Voice: Jamaican accent

Attributes [hide]

Henry Byron, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)7 (-2) 11 (+0)15 (+2)
Skills Athletics +5, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +2

Possessions: 48000 sp. 1 Minor magic item.


Social Check DCs


Gerard Willoughby, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is physically well-built. His auburn hair is thinning but still full. His eyes are amber and beady.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He never wears the same outfit twice, unless he absolutely has to.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom.

Ideals: Artistic, Fighting. Flaws: Ugly, Mundane. Occupation: Tanner

Voice: Relaxed voice

Attributes [hide]

Gerard Willoughby, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)12 (+1) 11 (+0)12 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2800 sp. 1 Bullseye lantern. 1 Magnifying glass. 1 Bullseye lantern.


Social Check DCs


Randal Astley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He dresses well, typically a more casual-formal manner, and his gloved hand is found clutching a lance. His moppish brown hair is in a traditional bowl cut. His fierce hazel eyes like to dwell on things.

Personality: He is very quiet and rarely speaks above a whisper. He is afraid of women and trembles around them

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Immigrant, Adventurer. Occupation: Navigator

Voice: Slurs words

Attributes [hide]

Randal Astley, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 12 (+1)6 (-2)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Randal Langdon, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is generally shirtless and showing off his tattooed chest. His long brown hair reaches down to his waist. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He receives visions of the future at random moments

History: Born in the north to a Junk Dealer, Randal learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has worked as a Junk Dealer like his mother before him.

Motivation: Wants to open a new tavern; and balancing his hectic life and new junk dealer responsibilities is difficult

Ideals: Passionate, Gifted, Fighting. Flaws: Addict. Bonds: Poor, Job. Occupation: Junk Dealer

Voice: Laughs frequently while speaking

Attributes [hide]

Randal Langdon, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)7 (-2) 12 (+1)8 (-1)
Skills Acrobatics +2, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3200 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Manfred Addington, Male Human [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and sports empty pouches on his belt. His hair is always cut to a buzz. He has gleaming, smiling amber eyes.

Personality: This man loves music and to teach people music more than just about anything. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Manfred grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Manfred. He has dedicated himself to building a better village for his children.

Motivation: He is a bit of a kleptomaniac; and he desires power and/or immortality

Ideals: Artistic, Extrovert. Bonds: Criminal record, Adventurer. Occupation: Banker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Manfred Addington, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)11 (+0) 14 (+2)6 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 14000 cp.


Social Check DCs

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