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NPC Generator

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Advanced [show]


Everard Badger, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is physically well-built. His hair is cut close to his head. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Everard is combative with any and all who dare try his patience in the slightest.

History: Born in a small village he learned the ways of the warrior from his mother. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has never given up on his painting dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Artistic, Justice, Fighting. Flaws: Addict. Bonds: Immigrant. Occupation: Sellsword

Voice: Old Prospector

Attributes [hide]

Everard Badger, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Randal Barney, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He very much looks the part of a Crown-heir. His hair is black and curly. He has gleaming, smiling brown eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Randal grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He now travels the world, in search of power and loot.

Motivation: Further expansion of business.

Ideals: Joker. Flaws: Ugly. Bonds: Job, Immigrant, Adventurer. Occupation: Crown-heir

Voice: Slurs words

Attributes [hide]

Randal Barney, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)6 (-2) 15 (+2)13 (+1)
Skills Nature +0, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1400 sp. Citrine (60 gp). Hematite (12 gp). 1 Masterwork Heavy wooden shield.


Social Check DCs


Simon Bing, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tight fitting white shirt and pants. His hair is long and silver with streaks of brown, and is pulled back with small white clips. His beard is brown, braided, and well cared for. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A powerful slaver made him what he is. As a young adult he joined a group advocating for an improvement in Human conditions. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Optimist, Entrepeneur. Flaws: Addict, Racist. Bonds: Mentor. Occupation: Junk Dealer

Voice: Laughs frequently while speaking

Attributes [hide]

Simon Bing, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)12 (+1) 9 (-1)16 (+3)
Skills Persuasion +5
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Adelard Astley, Male Human [Permalink]

Personal [hide]

Description: He wears a violet vest and prefers white and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of sais on his belt, each one with a ruby on the hilt. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. This amber eyed easterner is not easily forgotten.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Philantrophist, Logical. Flaws: Ugly. Bonds: Religious. Occupation: Unemployed

Voice: Can't modulate volume

Attributes [hide]

Adelard Astley, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)9 (-1) 7 (-2)15 (+2)
Skills Acrobatics +2, Arcana +1
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 7000 cp.


Social Check DCs


Jocelyn Cooper, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. He carries a battered whip and tarnished lance as well. He keeps his chestnut hair in a flapper bob. He has gleaming, smiling blue eyes.

Personality: Aggressive, abrasive, and angry, Jocelyn embodies much of what other species detest in the Humans. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the east. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Jocelyn and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: In love, Immigrant. Occupation: Detective

Voice: Australian accent

Attributes [hide]

Jocelyn Cooper, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)7 (-2) 13 (+1)9 (-1)
Skills Acrobatics +3, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 pp.


Social Check DCs

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