Ralf Barlow, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a tight fitting red shirt and pants. He sports a flattop hair cut. He has a tattooed face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the north, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To find somewhere to settle down; and marry his sister to traveling adventurers
Flaws: Antagonistic, Mundane. Bonds: Immigrant, Family. Occupation: Doctor
Voice: Italian accent
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Miles Fawcett, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are violet.
Personality: Abrasive and pushy, he has a hard time making friends. He plays an instrument quite well.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying brother.
Motivation: He feels kind of lost in life; and money/treasure
Ideals: Artistic, Gifted. Flaws: Antagonistic, Disease, Depressed. Bonds: Rich. Occupation: Detective
Voice: Thin and wheezing
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2900 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Lewis Darlington, Male Human [Permalink]
Personal [hide]
Description: He wears a tan vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of warhammers on his belt, each one with a jet on the hilt. His blonde hair is singed and shortened. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He always tries to repair and not replace. It was this mentality that drove him into the Painter business.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by giants. Lewis was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Revenge; and many giants want him driven away
Ideals: Fighting, Persistence. Flaws: Ugly, Addict. Bonds: Enemies. Occupation: Painter
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 27 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 7 (-2) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Druidic, Draconic, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
Possessions: Azurite (16 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Trey Dayton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a yellow tunic with black highlights, and long tan pants that bunch up around his shoes. Beneath his clothing is a huge mess of scar tissue. His hair is silver and very short. He has a tattooed face.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He invites people to come help in his community garden.
History: He is a Chromatic Dragon in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and he's attracted to the pc
Ideals: Philantrophist. Flaws: Shy. Bonds: Slave, Adventurer, Has a crush. Occupation: Fletcher
Voice: German accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 14 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Undercommon, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +4
Possessions: 100 gp.
Everard Southey, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and his gloved hand is found clutching a shortbow. His small hat is riddled with cuts and holes. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is very quiet and rarely speaks above a whisper. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Flaws: Ugly, Shy, Disease, PTSD. Bonds: Rich, Military. Occupation: Crown-heir
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 11 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 8 (-1) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 40 pp.
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