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NPC Generator

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Advanced [show]


Roland Westbrook, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a long brown beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. As long as the job gets done he does not care how it got done.

History: He was born to loving parents in a slum to the south. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is wracked by social anxiety; and to share knowledge with the world

Ideals: Professionalism, Logical. Flaws: Shy. Bonds: Poor, Attractive. Occupation: Actor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Roland Westbrook, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2400 sp.


Social Check DCs


Bernard Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, tan cloak. He sports a long brown beard, and similarly colored long hair. He has brown eyes and a tan hat with a white feather.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He comes from a rich eastern family. His childhood dream was to be a Carter, but he was a colossal failure. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother.

Ideals: Logical. Bonds: Job, Rich, Family. Occupation: Barkeep

Voice: Australian accent

Attributes [hide]

Bernard Hayhurst, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)15 (+2) 12 (+1)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Godfrey Burton, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple tan robe with blue stripes complete with hood. He is muscular with a powerful set of arms. He has shaved his head bald. His eyes are brown and beady.

Personality: Cocky and sure of himself, he believes he is the best Adventurer born in the past three hundred years. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Godfrey lived on a farm with his mother, near the main road leading to a nearby town. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has dedicated himself to building a better kind of golem.

Motivation: A rival would like him out of the picture; and his spouse's relatives view him with great suspicion

Flaws: Ugly. Bonds: Job, Family, Criminal record, Adventurer. Occupation: Adventurer

Voice: Laughs frequently while speaking

Attributes [hide]

Godfrey Burton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)10 (+0) 15 (+2)8 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Richard Wallace, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and green handkerchief worn on his right side. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair is cut short with large spiked bangs in the front. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Eccentric and domineering, Richard will drive conversation. He receives visions of the future at random moments

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has comitted a past crime that haunts him to this day; and balancing his hectic life and new sage responsibilities is difficult

Ideals: Extrovert, Gifted, Persistence. Bonds: Attractive, Criminal record, Job. Occupation: Sage

Voice: Speaks in third person

Attributes [hide]

Richard Wallace, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)13 (+1) 12 (+1)6 (-2)
Skills Medicine +3, Persuasion +0
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Brass mug with jade inlays (600 gp). Black velvet mask with numerous citrines (100 gp). Fire opal pendant on a fine gold chain (500 gp). 1 Chain shirt. 1 Masterwork Light wooden shield.


Social Check DCs


Guy Charlton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He is portly but not overly obese. His black hair is cut short with large spiked bangs in the front. His eyes are a pleasant brown.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.

Motivation: He has a crush on the local Adventurer; and a strong sense of loyalty to human people

Flaws: Racist. Bonds: Attractive, Job, Has a crush, Adventurer, Religious. Occupation: Sellsword

Voice: Scottish accent

Attributes [hide]

Guy Charlton, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)12 (+1) 15 (+2)15 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Jade (40 gp). Tourmaline (40 gp). Jet (40 gp). 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs

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