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NPC Generator

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Advanced [show]


Arnold Marleigh, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears green leather gloves, a green jacket, and tight pants. His hair is red and very short. He has several tiny jet earrings on each ear.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Arnold is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Arnold hails from a village terrorized by brigands. Like his father and his brother before him, after school he went straight into learning to become a Fisher. He then took over the family business and is one of the better Fisher for hire.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he'd like to take his coworkers down a peg

Bonds: Rich, Nature, Family, Enemies, Job. Occupation: Fisher

Voice: Loud with bravado

Attributes [hide]

Arnold Marleigh, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Half-Plate.


Social Check DCs


Aldous Wallace, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this northern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a small hat to cover his moderate length white hair. He tend to wears goggles to shield his eyes.

Personality: He is a Baker first and foremost. He believes firmly that knowledge should be universal. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Athletic. Bonds: Job, Enemies, Rich. Occupation: Baker

Voice: Loud with bravado

Attributes [hide]

Aldous Wallace, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)17 (+3) 13 (+1)14 (+2)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 11
Languages Common, Sylvan, Giant, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 800 sp.


Social Check DCs


Drogo Clayton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is fixated on the number 74. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is wracked by social anxiety.

Ideals: Fighting, Athletic. Flaws: Insomniac, Insane, Fearful. Occupation: Junk Dealer

Voice: pre-pubescent

Attributes [hide]

Drogo Clayton, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)13 (+1) 10 (+0)16 (+3)
Skills Performance +5, Religion +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 3100 sp.


Social Check DCs


Lance Thornton, Male Human [Permalink]

Personal [hide]

Description: A 5'6" western man, he wears a lot of dark rich colors, with gold accents. His chestnut hair has been sun bleached extensively. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves telling others what to do and how they should feel about things. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and human compassion

Ideals: Opinionated, Entrepeneur. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Layabout

Voice: Australian accent

Attributes [hide]

Lance Thornton, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)12 (+1) 9 (-1)14 (+2)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 30000 sp. Large well-done wool tapestry (300 gp). Old masterpiece painting (900 gp).


Social Check DCs


Patrick Barney, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears tattered old clothes and is in decent physical shape. His hair is greying and his face has many wrinkles. His eyes are violet and beady.

Personality: He likes to make people angry or surprised. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He comes from a rich western family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Rich. Occupation: Architect

Voice: Mousy voice

Attributes [hide]

Patrick Barney, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)16 (+3) 9 (-1)16 (+3)
Skills Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Draconic, Ignan, Auran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp.


Social Check DCs

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