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Advanced [show]


Godfrey Nash, Male Human [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a tan scarf. He has a slight overbite and is overall scrawny. His chestnut hair and beard is wavy and long. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He worked as a nervous Weaver and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has money and likes to spend it; and he is currently in port desperately looking for someone to get him out

Flaws: Antagonistic. Bonds: Slave, Religious, Job, Rich. Occupation: Weaver

Voice: Russian accent

Attributes [hide]

Godfrey Nash, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Perception +2, Stealth +5
Senses Passive Perception 15
Languages Common, Ignan, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Eye agate (10 gp). Moonstone (60 gp). Eye agate (10 gp). 1 Minor magic item.


Social Check DCs


Cory Marlee, Male Human [Permalink]

Personal [hide]

Description: An older man who likes to wear ponchos typically of a light black in addition to tight pants, he is not a threatening figure. His brown hair is unkempt and raggedy. His eyes are green.

Personality: He is business-like. He takes instructions and follows them to the letter. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Ideals: Professionalism, Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Sellsword

Voice: Indian accent

Attributes [hide]

Cory Marlee, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)10 (+0) 8 (-1)15 (+2)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 1400 sp. 1 Smokesticks. 4 Tanglefoot bags.


Social Check DCs


Kyle Wellington, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears a well pressed and immaculate suit (or dress). His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has green eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with his god.

History: Born in the south to a Dyer, Kyle learned a great deal about his mother's area of expertise. He worked as a nervous Dyer and found it very stressful. He is untrained/undisciplined, which makes him dangerous.

Motivation: Many illithids want him driven away; and sabotage a competitor

Ideals: Professionalism. Flaws: Insane. Bonds: Religious, Job, Enemies. Occupation: Dyer

Voice: Prounounces S like Z

Attributes [hide]

Kyle Wellington, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 5 (-3)8 (-1) 13 (+1)16 (+3)
Skills Acrobatics +3, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 1 Darkwood Shield. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Gerald Wallace, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair and beard is wavy and long. His brown unseeing eyes seem to look past you.

Personality: Abrasive and pushy, he has a hard time making friends. He is frequently practicing swordplay.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Gerald reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Flaws: Disease, Antagonistic, Mundane. Bonds: Attractive, Military. Occupation: Fortune-teller

Voice: Dutch accent

Attributes [hide]

Gerald Wallace, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)14 (+2) 14 (+2)11 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common, Terran, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Old masterpiece painting (400 gp). Large well-done wool tapestry (200 gp). Old masterpiece painting (400 gp). 1 Masterwork Common Melee.


Social Check DCs


Kody Carlisle, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is greying and his face has many wrinkles. His gray unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His mother had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Laborer responsibilities is difficult; and he is greedy

Ideals: Joker, Philantrophist, Artistic. Flaws: Disease. Bonds: Rich. Occupation: Laborer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kody Carlisle, Male Human Fighter 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: Blue quartz (8 gp). Chrysoprase (50 gp). Chalcedony (50 gp). Red spinel (130 gp).


Social Check DCs

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