Nicholas Clapham, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his brown hair down. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is witty, but his monotone delivery comes off as unnerving He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born a particularly ugly child, much to the horror of his parents. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to raise his children well.
Ideals: Joker. Flaws: Ugly, Insane. Bonds: Rich, Family. Occupation: Interpreter
Voice: Scottish accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 5 (-3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 60 pp. Large well-done wool tapestry (200 gp). Silver comb with moonstones (100 gp). Gold dragon comb with red garnet eye (900 gp). 1 Chain shirt. 1 Banded mail.
Drogo Ryland, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He tends to wear a black poncho over his likewise colored trousers and shirt. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has blue eyes and a black hat with a green feather.
Personality: Drogo is depressed about a lot of things. He tends to be a nihilist. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Gardener arts, while his father instructed him in etiquette, music and courtly manner. A freak accident while working with his Adventurer mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Athletic, Gifted. Flaws: Depressed, Disease. Bonds: Rich. Occupation: Gardener
Voice: Soft and mumbly
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 7 (-2) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Sylvan, Giant, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2700 sp.
Guy Wellington, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His golden hair is cut jaggedly and amateurishly. He has amber eyes and a black hat with a white feather.
Personality: He is overprotective of those who hire his services. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Guy was born on a far northern forest where he grew up under the tutelage of his mother, an expert Dyer. He left for the north, certain he would find work there.
Motivation: To clean up the streets; and he is currently in port desperately looking for someone to get him out
Ideals: Logical. Flaws: Ugly. Bonds: Guardian, Slave, Immigrant. Occupation: Dyer
Voice: German accent
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 500 sp.
Diggory Harlow, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a blue deerstalker hat and blue clothes, he is not a threatening figure. He has wavy red hair. His eyes are a pleasant violet.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is lazy, self-centered, vain, and jealous.
History: When he was but 7 years old his parents immigrated from the north. He made a point of taking high paying jobs and getting most of it up front. He left for the north, certain he would find work there.
Motivation: He desires power and/or immortality.
Flaws: Antagonistic, Selfish. Bonds: Immigrant, Adventurer. Occupation: Blacksmith
Voice: Shortens vowels
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1800 sp. Fire opal (600 gp). 1 Half-Plate. 1 Chain shirt. 1 Chain shirt.
Geoffrey Oakley, Male Human [Permalink]
Personal [hide]
Description: This western man very much looks the part of a Dyer. His clothes are grease stained in places. His brown hair is cut short. His thin eyebrows rest above his beady green eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He got into the Dyer business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the west, certain he would find work there.
Motivation: Sabotage a competitor; and to be a adventurer again
Flaws: Ugly, Disease. Bonds: Job, Poor, Immigrant. Occupation: Dyer
Voice: Eastern European accent
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 5 (-3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 600 gp. Golden pearl (110 gp). 1 Minor magic item.
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