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NPC Generator

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Advanced [show]


Peter Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown broad hat and brown clothes. He is portly but not overly obese. He wears a broad hat to hide his balding. He has several tiny opal earrings on each ear.

Personality: He never swears and excessively uses polite adverbs when speaking. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Peter grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to meet his childhood hero.

Ideals: Optimist, Fighting. Flaws: Forgetful. Bonds: Rich, Adventurer. Occupation: Soapmaker

Voice: Speaks like tongue is numb

Attributes [hide]

Peter Kenley, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 17 (+3)17 (+3) 16 (+3)12 (+1)
Skills Acrobatics +6, Intimidation +3
Senses Passive Perception 13
Languages Common, Sylvan, Elven, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +3

Possessions: 70 pp.


Social Check DCs


John Hampton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many yellow ritualistic tattoos. He is dressed in earthy colors with a tan and yellow handkerchief worn on his left side. His hair is short and brown. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a Carter first and foremost. He believes firmly that knowledge should be universal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To be a Bounty Hunter again; and he wants to meet his childhood hero

Ideals: Entrepeneur, Justice. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Carter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

John Hampton, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Terran, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Diggory Sutton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He likes to wear ponchos typically of a light brown in addition to tight pants. He wears a colorful flower in his brown hair. He wears round tiny glasses practically rammed into his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with his god.

History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Joker, Persistence, Fighting. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Cartwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Diggory Sutton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)10 (+0) 5 (-3)10 (+0)
Skills Intimidation +2, Survival -1
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 80 pp.


Social Check DCs


Don Washington, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair and beard is wavy and long. His eyes are a pleasant gray.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He uses divination through singing.

History: He was born at the edge of vast desert. His necromantic abilities were realized during a raid on his village. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To prove his worth to the world; and he feels kind of lost in life

Ideals: Gifted. Flaws: Depressed, Secretive, Impulsive. Bonds: Nature. Occupation: Animal Trainer

Voice: Low range voice

Attributes [hide]

Don Washington, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)15 (+2) 10 (+0)10 (+0)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 10
Languages Common, Aquan, Infernal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Tim Barney, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a ruthless business man, a trait he acquired from his father.

History: Born in the north to a Bounty Hunter, Tim learned a great deal about his father's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He ran away from his former home and has been making his living as a Bounty Hunter for the past few years.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Cynical, PTSD. Bonds: Job, Rich. Occupation: Bounty Hunter

Voice: Scandinavian accent

Attributes [hide]

Tim Barney, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)12 (+1) 14 (+2)17 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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